UIInputField

The UIInputField module.

InputField ActivateInputField

UnityEngineUIInputField.__ActivateInputField__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField CalculateLayoutInputHorizontal

UnityEngineUIInputField.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField CalculateLayoutInputVertical

UnityEngineUIInputField.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField DeactivateInputField

UnityEngineUIInputField.__DeactivateInputField__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineUIInputField.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

InputField Equals

UnityEngineUIInputField.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.InputField instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

InputField FindSelectable

UnityEngineUIInputField.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.InputField instanceUnityEngine.Vector3 dir)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

InputField FindSelectableOnDown

UnityEngineUIInputField.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.InputField instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

InputField FindSelectableOnLeft

UnityEngineUIInputField.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.InputField instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

InputField FindSelectableOnRight

UnityEngineUIInputField.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.InputField instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

InputField FindSelectableOnUp

UnityEngineUIInputField.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.InputField instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

InputField ForceLabelUpdate

UnityEngineUIInputField.__ForceLabelUpdate__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField get_animationTriggers

UnityEngineUIInputField.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.InputField instance)

outputs: unnamed (AnimationTriggers)

flow: none

Unity Documentation

InputField get_animator

UnityEngineUIInputField.__get_animator__UnityEngineAnimator(UnityEngine.UI.InputField instance)

outputs: unnamed (Animator)

flow: none

Unity Documentation

InputField get_asteriskChar

UnityEngineUIInputField.__get_asteriskChar__SystemChar(UnityEngine.UI.InputField instance)

outputs: unnamed (Char)

flow: none

Unity Documentation

InputField get_caretBlinkRate

UnityEngineUIInputField.__get_caretBlinkRate__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_caretColor

UnityEngineUIInputField.__get_caretColor__UnityEngineColor(UnityEngine.UI.InputField instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

InputField get_caretPosition

UnityEngineUIInputField.__get_caretPosition__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_caretWidth

UnityEngineUIInputField.__get_caretWidth__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_characterLimit

UnityEngineUIInputField.__get_characterLimit__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_characterValidation

UnityEngineUIInputField.__get_characterValidation__UnityEngineUIInputFieldCharacterValidation(UnityEngine.UI.InputField instance)

outputs: unnamed (CharacterValidation)

flow: none

Unity Documentation

InputField get_colors

UnityEngineUIInputField.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.InputField instance)

outputs: unnamed (ColorBlock)

flow: none

Unity Documentation

InputField get_contentType

UnityEngineUIInputField.__get_contentType__UnityEngineUIInputFieldContentType(UnityEngine.UI.InputField instance)

outputs: unnamed (ContentType)

flow: none

Unity Documentation

InputField get_customCaretColor

UnityEngineUIInputField.__get_customCaretColor__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_enabled

UnityEngineUIInputField.__get_enabled__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_flexibleHeight

UnityEngineUIInputField.__get_flexibleHeight__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_flexibleWidth

UnityEngineUIInputField.__get_flexibleWidth__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_gameObject

UnityEngineUIInputField.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.InputField instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

InputField get_image

UnityEngineUIInputField.__get_image__UnityEngineUIImage(UnityEngine.UI.InputField instance)

outputs: unnamed (Image)

flow: none

Unity Documentation

InputField get_inputType

UnityEngineUIInputField.__get_inputType__UnityEngineUIInputFieldInputType(UnityEngine.UI.InputField instance)

outputs: unnamed (InputType)

flow: none

Unity Documentation

InputField get_interactable

UnityEngineUIInputField.__get_interactable__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_isFocused

UnityEngineUIInputField.__get_isFocused__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_keyboardType

UnityEngineUIInputField.__get_keyboardType__UnityEngineTouchScreenKeyboardType(UnityEngine.UI.InputField instance)

outputs: unnamed (TouchScreenKeyboardType)

flow: none

Unity Documentation

InputField get_layoutPriority

UnityEngineUIInputField.__get_layoutPriority__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_lineType

UnityEngineUIInputField.__get_lineType__UnityEngineUIInputFieldLineType(UnityEngine.UI.InputField instance)

outputs: unnamed (LineType)

flow: none

Unity Documentation

InputField get_minHeight

UnityEngineUIInputField.__get_minHeight__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_minWidth

UnityEngineUIInputField.__get_minWidth__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_multiLine

UnityEngineUIInputField.__get_multiLine__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_name

UnityEngineUIInputField.__get_name__SystemString(UnityEngine.UI.InputField instance)

outputs: unnamed (String)

flow: none

Unity Documentation

InputField get_navigation

UnityEngineUIInputField.__get_navigation__UnityEngineUINavigation(UnityEngine.UI.InputField instance)

outputs: unnamed (Navigation)

flow: none

Unity Documentation

InputField get_onEndEdit

UnityEngineUIInputField.__get_onEndEdit__UnityEngineUIInputFieldSubmitEvent(UnityEngine.UI.InputField instance)

outputs: unnamed (SubmitEvent)

flow: none

Unity Documentation

InputField get_onValidateInput

UnityEngineUIInputField.__get_onValidateInput__UnityEngineUIInputFieldOnValidateInput(UnityEngine.UI.InputField instance)

outputs: unnamed (OnValidateInput)

flow: none

Unity Documentation

InputField get_onValueChanged

UnityEngineUIInputField.__get_onValueChanged__UnityEngineUIInputFieldOnChangeEvent(UnityEngine.UI.InputField instance)

outputs: unnamed (OnChangeEvent)

flow: none

Unity Documentation

InputField get_placeholder

UnityEngineUIInputField.__get_placeholder__UnityEngineUIGraphic(UnityEngine.UI.InputField instance)

outputs: unnamed (Graphic)

flow: none

Unity Documentation

InputField get_preferredHeight

UnityEngineUIInputField.__get_preferredHeight__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_preferredWidth

UnityEngineUIInputField.__get_preferredWidth__SystemSingle(UnityEngine.UI.InputField instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

InputField get_readOnly

UnityEngineUIInputField.__get_readOnly__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_selectionAnchorPosition

UnityEngineUIInputField.__get_selectionAnchorPosition__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_selectionColor

UnityEngineUIInputField.__get_selectionColor__UnityEngineColor(UnityEngine.UI.InputField instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

InputField get_selectionFocusPosition

UnityEngineUIInputField.__get_selectionFocusPosition__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField get_shouldHideMobileInput

UnityEngineUIInputField.__get_shouldHideMobileInput__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField get_spriteState

UnityEngineUIInputField.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.InputField instance)

outputs: unnamed (SpriteState)

flow: none

Unity Documentation

InputField get_targetGraphic

UnityEngineUIInputField.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.InputField instance)

outputs: unnamed (Graphic)

flow: none

Unity Documentation

InputField get_text

UnityEngineUIInputField.__get_text__SystemString(UnityEngine.UI.InputField instance)

outputs: unnamed (String)

flow: none

Unity Documentation

InputField get_textComponent

UnityEngineUIInputField.__get_textComponent__UnityEngineUIText(UnityEngine.UI.InputField instance)

outputs: unnamed (Text)

flow: none

Unity Documentation

InputField get_touchScreenKeyboard

UnityEngineUIInputField.__get_touchScreenKeyboard__UnityEngineTouchScreenKeyboard(UnityEngine.UI.InputField instance)

outputs: unnamed (TouchScreenKeyboard)

flow: none

Unity Documentation

InputField get_transform

UnityEngineUIInputField.__get_transform__UnityEngineTransform(UnityEngine.UI.InputField instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

InputField get_transition

UnityEngineUIInputField.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.InputField instance)

outputs: unnamed (Transition)

flow: none

Unity Documentation

InputField get_wasCanceled

UnityEngineUIInputField.__get_wasCanceled__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField GetComponent

UnityEngineUIInputField.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.InputField instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

InputField GetComponentInChildren

UnityEngineUIInputField.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

InputField GetComponentInParent

UnityEngineUIInputField.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.InputField instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

InputField GetComponents

UnityEngineUIInputField.__GetComponents__ListT__SystemVoid(UnityEngine.UI.InputField instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField GetComponentsInChildren

UnityEngineUIInputField.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField GetComponentsInParent

UnityEngineUIInputField.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField GetHashCode

UnityEngineUIInputField.__GetHashCode__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField GetInstanceID

UnityEngineUIInputField.__GetInstanceID__SystemInt32(UnityEngine.UI.InputField instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

InputField GetType

UnityEngineUIInputField.__GetType__SystemType(UnityEngine.UI.InputField instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

InputField GraphicUpdateComplete

UnityEngineUIInputField.__GraphicUpdateComplete__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Implicit

UnityEngineUIInputField.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIInputField.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

InputField IsActive

UnityEngineUIInputField.__IsActive__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField IsDestroyed

UnityEngineUIInputField.__IsDestroyed__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField IsInteractable

UnityEngineUIInputField.__IsInteractable__SystemBoolean(UnityEngine.UI.InputField instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

InputField LayoutComplete

UnityEngineUIInputField.__LayoutComplete__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField MoveTextEnd

UnityEngineUIInputField.__MoveTextEnd__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean shift)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField MoveTextStart

UnityEngineUIInputField.__MoveTextStart__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean shift)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnBeginDrag

UnityEngineUIInputField.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnDeselect

UnityEngineUIInputField.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnDrag

UnityEngineUIInputField.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnEndDrag

UnityEngineUIInputField.__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnMove

UnityEngineUIInputField.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.AxisEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnPointerClick

UnityEngineUIInputField.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnPointerDown

UnityEngineUIInputField.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnPointerEnter

UnityEngineUIInputField.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnPointerExit

UnityEngineUIInputField.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnPointerUp

UnityEngineUIInputField.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnSelect

UnityEngineUIInputField.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnSubmit

UnityEngineUIInputField.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField OnUpdateSelected

UnityEngineUIInputField.__OnUpdateSelected__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField ProcessEvent

UnityEngineUIInputField.__ProcessEvent__UnityEngineEvent__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.Event e)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField Rebuild

UnityEngineUIInputField.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.CanvasUpdate update)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField Select

UnityEngineUIInputField.__Select__SystemVoid(UnityEngine.UI.InputField instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_animationTriggers

UnityEngineUIInputField.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.AnimationTriggers value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_asteriskChar

UnityEngineUIInputField.__set_asteriskChar__SystemChar__SystemVoid(UnityEngine.UI.InputField instanceSystem.Char value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_caretBlinkRate

UnityEngineUIInputField.__set_caretBlinkRate__SystemSingle__SystemVoid(UnityEngine.UI.InputField instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_caretColor

UnityEngineUIInputField.__set_caretColor__UnityEngineColor__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_caretPosition

UnityEngineUIInputField.__set_caretPosition__SystemInt32__SystemVoid(UnityEngine.UI.InputField instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_caretWidth

UnityEngineUIInputField.__set_caretWidth__SystemInt32__SystemVoid(UnityEngine.UI.InputField instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_characterLimit

UnityEngineUIInputField.__set_characterLimit__SystemInt32__SystemVoid(UnityEngine.UI.InputField instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_characterValidation

UnityEngineUIInputField.__set_characterValidation__UnityEngineUIInputFieldCharacterValidation__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+CharacterValidation value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_colors

UnityEngineUIInputField.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.ColorBlock value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_contentType

UnityEngineUIInputField.__set_contentType__UnityEngineUIInputFieldContentType__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+ContentType value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_customCaretColor

UnityEngineUIInputField.__set_customCaretColor__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_enabled

UnityEngineUIInputField.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_image

UnityEngineUIInputField.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Image value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_inputType

UnityEngineUIInputField.__set_inputType__UnityEngineUIInputFieldInputType__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+InputType value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_interactable

UnityEngineUIInputField.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_keyboardType

UnityEngineUIInputField.__set_keyboardType__UnityEngineTouchScreenKeyboardType__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.TouchScreenKeyboardType value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_lineType

UnityEngineUIInputField.__set_lineType__UnityEngineUIInputFieldLineType__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+LineType value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_name

UnityEngineUIInputField.__set_name__SystemString__SystemVoid(UnityEngine.UI.InputField instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_navigation

UnityEngineUIInputField.__set_navigation__UnityEngineUINavigation__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Navigation value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_onEndEdit

UnityEngineUIInputField.__set_onEndEdit__UnityEngineUIInputFieldSubmitEvent__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+SubmitEvent value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_onValidateInput

UnityEngineUIInputField.__set_onValidateInput__UnityEngineUIInputFieldOnValidateInput__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+OnValidateInput value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_onValueChanged

UnityEngineUIInputField.__set_onValueChanged__UnityEngineUIInputFieldOnChangeEvent__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+OnChangeEvent value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_placeholder

UnityEngineUIInputField.__set_placeholder__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Graphic value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_readOnly

UnityEngineUIInputField.__set_readOnly__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_selectionAnchorPosition

UnityEngineUIInputField.__set_selectionAnchorPosition__SystemInt32__SystemVoid(UnityEngine.UI.InputField instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_selectionColor

UnityEngineUIInputField.__set_selectionColor__UnityEngineColor__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_selectionFocusPosition

UnityEngineUIInputField.__set_selectionFocusPosition__SystemInt32__SystemVoid(UnityEngine.UI.InputField instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_shouldHideMobileInput

UnityEngineUIInputField.__set_shouldHideMobileInput__SystemBoolean__SystemVoid(UnityEngine.UI.InputField instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_spriteState

UnityEngineUIInputField.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.SpriteState value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_targetGraphic

UnityEngineUIInputField.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Graphic value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_text

UnityEngineUIInputField.__set_text__SystemString__SystemVoid(UnityEngine.UI.InputField instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_textComponent

UnityEngineUIInputField.__set_textComponent__UnityEngineUIText__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Text value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField set_transition

UnityEngineUIInputField.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.InputField instanceUnityEngine.UI.Selectable+Transition value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

InputField ToString

UnityEngineUIInputField.__ToString__SystemString(UnityEngine.UI.InputField instance)

outputs: unnamed (String)

flow: none

Unity Documentation

InputField

Variable_UnityEngineUIInputField(UnityEngine.UI.InputField InputFieldSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation