MeshCollider

The MeshCollider module.

MeshCollider ClosestPoint

UnityEngineMeshCollider.__ClosestPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.MeshCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

MeshCollider ClosestPointOnBounds

UnityEngineMeshCollider.__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3(UnityEngine.MeshCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

op_Equality

UnityEngineMeshCollider.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

MeshCollider Equals

UnityEngineMeshCollider.__Equals__SystemObject__SystemBoolean(UnityEngine.MeshCollider instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

MeshCollider get_attachedRigidbody

UnityEngineMeshCollider.__get_attachedRigidbody__UnityEngineRigidbody(UnityEngine.MeshCollider instance)

outputs: unnamed (Rigidbody)

flow: none

Unity Documentation

MeshCollider get_bounds

UnityEngineMeshCollider.__get_bounds__UnityEngineBounds(UnityEngine.MeshCollider instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

MeshCollider get_contactOffset

UnityEngineMeshCollider.__get_contactOffset__SystemSingle(UnityEngine.MeshCollider instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

MeshCollider get_convex

UnityEngineMeshCollider.__get_convex__SystemBoolean(UnityEngine.MeshCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshCollider get_cookingOptions

UnityEngineMeshCollider.__get_cookingOptions__UnityEngineMeshColliderCookingOptions(UnityEngine.MeshCollider instance)

outputs: unnamed (MeshColliderCookingOptions)

flow: none

Unity Documentation

MeshCollider get_enabled

UnityEngineMeshCollider.__get_enabled__SystemBoolean(UnityEngine.MeshCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshCollider get_gameObject

UnityEngineMeshCollider.__get_gameObject__UnityEngineGameObject(UnityEngine.MeshCollider instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

MeshCollider get_isTrigger

UnityEngineMeshCollider.__get_isTrigger__SystemBoolean(UnityEngine.MeshCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshCollider get_material

UnityEngineMeshCollider.__get_material__UnityEnginePhysicMaterial(UnityEngine.MeshCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

MeshCollider get_name

UnityEngineMeshCollider.__get_name__SystemString(UnityEngine.MeshCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MeshCollider get_sharedMaterial

UnityEngineMeshCollider.__get_sharedMaterial__UnityEnginePhysicMaterial(UnityEngine.MeshCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

MeshCollider get_sharedMesh

UnityEngineMeshCollider.__get_sharedMesh__UnityEngineMesh(UnityEngine.MeshCollider instance)

outputs: unnamed (Mesh)

flow: none

Unity Documentation

MeshCollider get_transform

UnityEngineMeshCollider.__get_transform__UnityEngineTransform(UnityEngine.MeshCollider instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

MeshCollider GetComponent

UnityEngineMeshCollider.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.MeshCollider instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

MeshCollider GetComponentInChildren

UnityEngineMeshCollider.__GetComponentInChildren__SystemBoolean__T(UnityEngine.MeshCollider instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

MeshCollider GetComponentInParent

UnityEngineMeshCollider.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.MeshCollider instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

MeshCollider GetComponents

UnityEngineMeshCollider.__GetComponents__ListT__SystemVoid(UnityEngine.MeshCollider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider GetComponentsInChildren

UnityEngineMeshCollider.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.MeshCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider GetComponentsInParent

UnityEngineMeshCollider.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.MeshCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider GetHashCode

UnityEngineMeshCollider.__GetHashCode__SystemInt32(UnityEngine.MeshCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshCollider GetInstanceID

UnityEngineMeshCollider.__GetInstanceID__SystemInt32(UnityEngine.MeshCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshCollider GetType

UnityEngineMeshCollider.__GetType__SystemType(UnityEngine.MeshCollider instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineMeshCollider.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineMeshCollider.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

MeshCollider Raycast

UnityEngineMeshCollider.__Raycast__UnityEngineRay_UnityEngineRaycastHitRef_SystemSingle__SystemBoolean(UnityEngine.MeshCollider instanceUnityEngine.Ray raySystem.Single maxDistance)

outputs: hitInfo (RaycastHit), unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_contactOffset

UnityEngineMeshCollider.__set_contactOffset__SystemSingle__SystemVoid(UnityEngine.MeshCollider instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_convex

UnityEngineMeshCollider.__set_convex__SystemBoolean__SystemVoid(UnityEngine.MeshCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_cookingOptions

UnityEngineMeshCollider.__set_cookingOptions__UnityEngineMeshColliderCookingOptions__SystemVoid(UnityEngine.MeshCollider instanceUnityEngine.MeshColliderCookingOptions value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_enabled

UnityEngineMeshCollider.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.MeshCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_isTrigger

UnityEngineMeshCollider.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.MeshCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_material

UnityEngineMeshCollider.__set_material__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.MeshCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_name

UnityEngineMeshCollider.__set_name__SystemString__SystemVoid(UnityEngine.MeshCollider instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_sharedMaterial

UnityEngineMeshCollider.__set_sharedMaterial__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.MeshCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider set_sharedMesh

UnityEngineMeshCollider.__set_sharedMesh__UnityEngineMesh__SystemVoid(UnityEngine.MeshCollider instanceUnityEngine.Mesh value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshCollider ToString

UnityEngineMeshCollider.__ToString__SystemString(UnityEngine.MeshCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MeshCollider

Variable_UnityEngineMeshCollider(UnityEngine.MeshCollider MeshColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation