UISelectable

The UISelectable module.

op_Equality

UnityEngineUISelectable.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Selectable Equals

UnityEngineUISelectable.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Selectable instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Selectable FindSelectable

UnityEngineUISelectable.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.Selectable instanceUnityEngine.Vector3 dir)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Selectable FindSelectableOnDown

UnityEngineUISelectable.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.Selectable instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Selectable FindSelectableOnLeft

UnityEngineUISelectable.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.Selectable instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Selectable FindSelectableOnRight

UnityEngineUISelectable.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.Selectable instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Selectable FindSelectableOnUp

UnityEngineUISelectable.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.Selectable instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Selectable get_animationTriggers

UnityEngineUISelectable.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.Selectable instance)

outputs: unnamed (AnimationTriggers)

flow: none

Unity Documentation

Selectable get_animator

UnityEngineUISelectable.__get_animator__UnityEngineAnimator(UnityEngine.UI.Selectable instance)

outputs: unnamed (Animator)

flow: none

Unity Documentation

Selectable get_colors

UnityEngineUISelectable.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.Selectable instance)

outputs: unnamed (ColorBlock)

flow: none

Unity Documentation

Selectable get_enabled

UnityEngineUISelectable.__get_enabled__SystemBoolean(UnityEngine.UI.Selectable instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Selectable get_gameObject

UnityEngineUISelectable.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Selectable instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Selectable get_image

UnityEngineUISelectable.__get_image__UnityEngineUIImage(UnityEngine.UI.Selectable instance)

outputs: unnamed (Image)

flow: none

Unity Documentation

Selectable get_interactable

UnityEngineUISelectable.__get_interactable__SystemBoolean(UnityEngine.UI.Selectable instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Selectable get_name

UnityEngineUISelectable.__get_name__SystemString(UnityEngine.UI.Selectable instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Selectable get_navigation

UnityEngineUISelectable.__get_navigation__UnityEngineUINavigation(UnityEngine.UI.Selectable instance)

outputs: unnamed (Navigation)

flow: none

Unity Documentation

Selectable get_spriteState

UnityEngineUISelectable.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.Selectable instance)

outputs: unnamed (SpriteState)

flow: none

Unity Documentation

Selectable get_targetGraphic

UnityEngineUISelectable.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.Selectable instance)

outputs: unnamed (Graphic)

flow: none

Unity Documentation

Selectable get_transform

UnityEngineUISelectable.__get_transform__UnityEngineTransform(UnityEngine.UI.Selectable instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Selectable get_transition

UnityEngineUISelectable.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.Selectable instance)

outputs: unnamed (Transition)

flow: none

Unity Documentation

Selectable GetComponent

UnityEngineUISelectable.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Selectable instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Selectable GetComponentInChildren

UnityEngineUISelectable.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Selectable instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Selectable GetComponentInParent

UnityEngineUISelectable.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Selectable instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Selectable GetComponents

UnityEngineUISelectable.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Selectable instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable GetComponentsInChildren

UnityEngineUISelectable.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Selectable instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable GetComponentsInParent

UnityEngineUISelectable.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Selectable instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable GetHashCode

UnityEngineUISelectable.__GetHashCode__SystemInt32(UnityEngine.UI.Selectable instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Selectable GetInstanceID

UnityEngineUISelectable.__GetInstanceID__SystemInt32(UnityEngine.UI.Selectable instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Selectable GetType

UnityEngineUISelectable.__GetType__SystemType(UnityEngine.UI.Selectable instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUISelectable.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUISelectable.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Selectable IsActive

UnityEngineUISelectable.__IsActive__SystemBoolean(UnityEngine.UI.Selectable instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Selectable IsDestroyed

UnityEngineUISelectable.__IsDestroyed__SystemBoolean(UnityEngine.UI.Selectable instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Selectable IsInteractable

UnityEngineUISelectable.__IsInteractable__SystemBoolean(UnityEngine.UI.Selectable instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Selectable OnDeselect

UnityEngineUISelectable.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnMove

UnityEngineUISelectable.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.AxisEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnPointerDown

UnityEngineUISelectable.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnPointerEnter

UnityEngineUISelectable.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnPointerExit

UnityEngineUISelectable.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnPointerUp

UnityEngineUISelectable.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable OnSelect

UnityEngineUISelectable.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable Select

UnityEngineUISelectable.__Select__SystemVoid(UnityEngine.UI.Selectable instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_animationTriggers

UnityEngineUISelectable.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.AnimationTriggers value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_colors

UnityEngineUISelectable.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.ColorBlock value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_enabled

UnityEngineUISelectable.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Selectable instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_image

UnityEngineUISelectable.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.Image value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_interactable

UnityEngineUISelectable.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.Selectable instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_name

UnityEngineUISelectable.__set_name__SystemString__SystemVoid(UnityEngine.UI.Selectable instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_navigation

UnityEngineUISelectable.__set_navigation__UnityEngineUINavigation__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.Navigation value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_spriteState

UnityEngineUISelectable.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.SpriteState value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_targetGraphic

UnityEngineUISelectable.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.Graphic value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable set_transition

UnityEngineUISelectable.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.Selectable instanceUnityEngine.UI.Selectable+Transition value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Selectable ToString

UnityEngineUISelectable.__ToString__SystemString(UnityEngine.UI.Selectable instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Selectable

Variable_UnityEngineUISelectable(UnityEngine.UI.Selectable SelectableSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation