SkeletonBone

The SkeletonBone module.

SkeletonBone

Const_UnityEngineSkeletonBone(UnityEngine.SkeletonBone SkeletonBone)

outputs: unnamed (SkeletonBone)

flow: none

Unity Documentation

SkeletonBone Equals

UnityEngineSkeletonBone.__Equals__SystemObject__SystemBoolean(UnityEngine.SkeletonBone instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

SkeletonBone get_name

UnityEngineSkeletonBone.__get_name__SystemString(UnityEngine.SkeletonBone)

outputs: unnamed (String)

flow: none

Unity Documentation

SkeletonBone get_position

UnityEngineSkeletonBone.__get_position__UnityEngineVector3(UnityEngine.SkeletonBone)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

SkeletonBone get_rotation

UnityEngineSkeletonBone.__get_rotation__UnityEngineQuaternion(UnityEngine.SkeletonBone)

outputs: unnamed (Quaternion)

flow: none

Unity Documentation

SkeletonBone get_scale

UnityEngineSkeletonBone.__get_scale__UnityEngineVector3(UnityEngine.SkeletonBone)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

SkeletonBone GetHashCode

UnityEngineSkeletonBone.__GetHashCode__SystemInt32(UnityEngine.SkeletonBone instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SkeletonBone GetType

UnityEngineSkeletonBone.__GetType__SystemType(UnityEngine.SkeletonBone instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

SkeletonBone set_name

UnityEngineSkeletonBone.__set_name__SystemString(UnityEngine.SkeletonBone System.String)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SkeletonBone set_position

UnityEngineSkeletonBone.__set_position__UnityEngineVector3(UnityEngine.SkeletonBone UnityEngine.Vector3)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SkeletonBone set_rotation

UnityEngineSkeletonBone.__set_rotation__UnityEngineQuaternion(UnityEngine.SkeletonBone UnityEngine.Quaternion)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SkeletonBone set_scale

UnityEngineSkeletonBone.__set_scale__UnityEngineVector3(UnityEngine.SkeletonBone UnityEngine.Vector3)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SkeletonBone ToString

UnityEngineSkeletonBone.__ToString__SystemString(UnityEngine.SkeletonBone instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SkeletonBone

Variable_UnityEngineSkeletonBone(UnityEngine.SkeletonBone SkeletonBoneSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation