UIPositionAsUV1

The UIPositionAsUV1 module.

op_Equality

UnityEngineUIPositionAsUV1.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

PositionAsUV1 Equals

UnityEngineUIPositionAsUV1.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.PositionAsUV1 instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

PositionAsUV1 get_enabled

UnityEngineUIPositionAsUV1.__get_enabled__SystemBoolean(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

PositionAsUV1 get_gameObject

UnityEngineUIPositionAsUV1.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

PositionAsUV1 get_name

UnityEngineUIPositionAsUV1.__get_name__SystemString(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (String)

flow: none

Unity Documentation

PositionAsUV1 get_transform

UnityEngineUIPositionAsUV1.__get_transform__UnityEngineTransform(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

PositionAsUV1 GetComponent

UnityEngineUIPositionAsUV1.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.PositionAsUV1 instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

PositionAsUV1 GetComponentInChildren

UnityEngineUIPositionAsUV1.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.PositionAsUV1 instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

PositionAsUV1 GetComponentInParent

UnityEngineUIPositionAsUV1.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.PositionAsUV1 instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

PositionAsUV1 GetComponents

UnityEngineUIPositionAsUV1.__GetComponents__ListT__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 GetComponentsInChildren

UnityEngineUIPositionAsUV1.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 GetComponentsInParent

UnityEngineUIPositionAsUV1.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 GetHashCode

UnityEngineUIPositionAsUV1.__GetHashCode__SystemInt32(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

PositionAsUV1 GetInstanceID

UnityEngineUIPositionAsUV1.__GetInstanceID__SystemInt32(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

PositionAsUV1 GetType

UnityEngineUIPositionAsUV1.__GetType__SystemType(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUIPositionAsUV1.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIPositionAsUV1.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

PositionAsUV1 IsActive

UnityEngineUIPositionAsUV1.__IsActive__SystemBoolean(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

PositionAsUV1 IsDestroyed

UnityEngineUIPositionAsUV1.__IsDestroyed__SystemBoolean(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

PositionAsUV1 ModifyMesh

UnityEngineUIPositionAsUV1.__ModifyMesh__UnityEngineMesh__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceUnityEngine.Mesh mesh)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 set_enabled

UnityEngineUIPositionAsUV1.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 set_name

UnityEngineUIPositionAsUV1.__set_name__SystemString__SystemVoid(UnityEngine.UI.PositionAsUV1 instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PositionAsUV1 ToString

UnityEngineUIPositionAsUV1.__ToString__SystemString(UnityEngine.UI.PositionAsUV1 instance)

outputs: unnamed (String)

flow: none

Unity Documentation

PositionAsUV1

Variable_UnityEngineUIPositionAsUV1(UnityEngine.UI.PositionAsUV1 PositionAsUV1System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation