BillboardRenderer

The BillboardRenderer module.

op_Equality

UnityEngineBillboardRenderer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BillboardRenderer Equals

UnityEngineBillboardRenderer.__Equals__SystemObject__SystemBoolean(UnityEngine.BillboardRenderer instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

BillboardRenderer get_allowOcclusionWhenDynamic

UnityEngineBillboardRenderer.__get_allowOcclusionWhenDynamic__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BillboardRenderer get_billboard

UnityEngineBillboardRenderer.__get_billboard__UnityEngineBillboardAsset(UnityEngine.BillboardRenderer instance)

outputs: unnamed (BillboardAsset)

flow: none

Unity Documentation

BillboardRenderer get_bounds

UnityEngineBillboardRenderer.__get_bounds__UnityEngineBounds(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

BillboardRenderer get_enabled

UnityEngineBillboardRenderer.__get_enabled__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BillboardRenderer get_gameObject

UnityEngineBillboardRenderer.__get_gameObject__UnityEngineGameObject(UnityEngine.BillboardRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

BillboardRenderer get_isPartOfStaticBatch

UnityEngineBillboardRenderer.__get_isPartOfStaticBatch__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BillboardRenderer get_isVisible

UnityEngineBillboardRenderer.__get_isVisible__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BillboardRenderer get_lightmapIndex

UnityEngineBillboardRenderer.__get_lightmapIndex__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer get_lightmapScaleOffset

UnityEngineBillboardRenderer.__get_lightmapScaleOffset__UnityEngineVector4(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

BillboardRenderer get_lightProbeProxyVolumeOverride

UnityEngineBillboardRenderer.__get_lightProbeProxyVolumeOverride__UnityEngineGameObject(UnityEngine.BillboardRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

BillboardRenderer get_lightProbeUsage

UnityEngineBillboardRenderer.__get_lightProbeUsage__UnityEngineRenderingLightProbeUsage(UnityEngine.BillboardRenderer instance)

outputs: unnamed (LightProbeUsage)

flow: none

Unity Documentation

BillboardRenderer get_localToWorldMatrix

UnityEngineBillboardRenderer.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

BillboardRenderer get_material

UnityEngineBillboardRenderer.__get_material__UnityEngineMaterial(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

BillboardRenderer get_materials

UnityEngineBillboardRenderer.__get_materials__UnityEngineMaterialArray(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

BillboardRenderer get_motionVectorGenerationMode

UnityEngineBillboardRenderer.__get_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode(UnityEngine.BillboardRenderer instance)

outputs: unnamed (MotionVectorGenerationMode)

flow: none

Unity Documentation

BillboardRenderer get_name

UnityEngineBillboardRenderer.__get_name__SystemString(UnityEngine.BillboardRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BillboardRenderer get_probeAnchor

UnityEngineBillboardRenderer.__get_probeAnchor__UnityEngineTransform(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

BillboardRenderer get_realtimeLightmapIndex

UnityEngineBillboardRenderer.__get_realtimeLightmapIndex__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer get_realtimeLightmapScaleOffset

UnityEngineBillboardRenderer.__get_realtimeLightmapScaleOffset__UnityEngineVector4(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

BillboardRenderer get_receiveShadows

UnityEngineBillboardRenderer.__get_receiveShadows__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BillboardRenderer get_reflectionProbeUsage

UnityEngineBillboardRenderer.__get_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage(UnityEngine.BillboardRenderer instance)

outputs: unnamed (ReflectionProbeUsage)

flow: none

Unity Documentation

BillboardRenderer get_rendererPriority

UnityEngineBillboardRenderer.__get_rendererPriority__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer get_renderingLayerMask

UnityEngineBillboardRenderer.__get_renderingLayerMask__SystemUInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

BillboardRenderer get_shadowCastingMode

UnityEngineBillboardRenderer.__get_shadowCastingMode__UnityEngineRenderingShadowCastingMode(UnityEngine.BillboardRenderer instance)

outputs: unnamed (ShadowCastingMode)

flow: none

Unity Documentation

BillboardRenderer get_sharedMaterial

UnityEngineBillboardRenderer.__get_sharedMaterial__UnityEngineMaterial(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

BillboardRenderer get_sharedMaterials

UnityEngineBillboardRenderer.__get_sharedMaterials__UnityEngineMaterialArray(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

BillboardRenderer get_sortingLayerID

UnityEngineBillboardRenderer.__get_sortingLayerID__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer get_sortingLayerName

UnityEngineBillboardRenderer.__get_sortingLayerName__SystemString(UnityEngine.BillboardRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BillboardRenderer get_sortingOrder

UnityEngineBillboardRenderer.__get_sortingOrder__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer get_transform

UnityEngineBillboardRenderer.__get_transform__UnityEngineTransform(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

BillboardRenderer get_worldToLocalMatrix

UnityEngineBillboardRenderer.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

BillboardRenderer GetClosestReflectionProbes

UnityEngineBillboardRenderer.__GetClosestReflectionProbes__SystemCollectionsGenericListUnityEngineRenderingReflectionProbeBlendInfo__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.ReflectionProbeBlendInfo] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetComponent

UnityEngineBillboardRenderer.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.BillboardRenderer instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

BillboardRenderer GetComponentInChildren

UnityEngineBillboardRenderer.__GetComponentInChildren__SystemBoolean__T(UnityEngine.BillboardRenderer instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

BillboardRenderer GetComponentInParent

UnityEngineBillboardRenderer.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.BillboardRenderer instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

BillboardRenderer GetComponents

UnityEngineBillboardRenderer.__GetComponents__ListT__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetComponentsInChildren

UnityEngineBillboardRenderer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetComponentsInParent

UnityEngineBillboardRenderer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetHashCode

UnityEngineBillboardRenderer.__GetHashCode__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer GetInstanceID

UnityEngineBillboardRenderer.__GetInstanceID__SystemInt32(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BillboardRenderer GetMaterials

UnityEngineBillboardRenderer.__GetMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetPropertyBlock

UnityEngineBillboardRenderer.__GetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetSharedMaterials

UnityEngineBillboardRenderer.__GetSharedMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer GetType

UnityEngineBillboardRenderer.__GetType__SystemType(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

BillboardRenderer HasPropertyBlock

UnityEngineBillboardRenderer.__HasPropertyBlock__SystemBoolean(UnityEngine.BillboardRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineBillboardRenderer.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineBillboardRenderer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BillboardRenderer set_allowOcclusionWhenDynamic

UnityEngineBillboardRenderer.__set_allowOcclusionWhenDynamic__SystemBoolean__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_billboard

UnityEngineBillboardRenderer.__set_billboard__UnityEngineBillboardAsset__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.BillboardAsset value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_enabled

UnityEngineBillboardRenderer.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_lightmapIndex

UnityEngineBillboardRenderer.__set_lightmapIndex__SystemInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_lightmapScaleOffset

UnityEngineBillboardRenderer.__set_lightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_lightProbeProxyVolumeOverride

UnityEngineBillboardRenderer.__set_lightProbeProxyVolumeOverride__UnityEngineGameObject__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.GameObject value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_lightProbeUsage

UnityEngineBillboardRenderer.__set_lightProbeUsage__UnityEngineRenderingLightProbeUsage__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Rendering.LightProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_material

UnityEngineBillboardRenderer.__set_material__UnityEngineMaterial__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_materials

UnityEngineBillboardRenderer.__set_materials__UnityEngineMaterialArray__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_motionVectorGenerationMode

UnityEngineBillboardRenderer.__set_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.MotionVectorGenerationMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_name

UnityEngineBillboardRenderer.__set_name__SystemString__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_probeAnchor

UnityEngineBillboardRenderer.__set_probeAnchor__UnityEngineTransform__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_realtimeLightmapIndex

UnityEngineBillboardRenderer.__set_realtimeLightmapIndex__SystemInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_realtimeLightmapScaleOffset

UnityEngineBillboardRenderer.__set_realtimeLightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_receiveShadows

UnityEngineBillboardRenderer.__set_receiveShadows__SystemBoolean__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_reflectionProbeUsage

UnityEngineBillboardRenderer.__set_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Rendering.ReflectionProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_rendererPriority

UnityEngineBillboardRenderer.__set_rendererPriority__SystemInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_renderingLayerMask

UnityEngineBillboardRenderer.__set_renderingLayerMask__SystemUInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_shadowCastingMode

UnityEngineBillboardRenderer.__set_shadowCastingMode__UnityEngineRenderingShadowCastingMode__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Rendering.ShadowCastingMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_sharedMaterial

UnityEngineBillboardRenderer.__set_sharedMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_sharedMaterials

UnityEngineBillboardRenderer.__set_sharedMaterials__UnityEngineMaterialArray__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_sortingLayerID

UnityEngineBillboardRenderer.__set_sortingLayerID__SystemInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_sortingLayerName

UnityEngineBillboardRenderer.__set_sortingLayerName__SystemString__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer set_sortingOrder

UnityEngineBillboardRenderer.__set_sortingOrder__SystemInt32__SystemVoid(UnityEngine.BillboardRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer SetPropertyBlock

UnityEngineBillboardRenderer.__SetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.BillboardRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BillboardRenderer ToString

UnityEngineBillboardRenderer.__ToString__SystemString(UnityEngine.BillboardRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BillboardRenderer

Variable_UnityEngineBillboardRenderer(UnityEngine.BillboardRenderer BillboardRendererSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation