Mesh

The Mesh module.

Mesh AddBlendShapeFrame

UnityEngineMesh.__AddBlendShapeFrame__SystemString_SystemSingle_UnityEngineVector3Array_UnityEngineVector3Array_UnityEngineVector3Array__SystemVoid(UnityEngine.Mesh instanceSystem.String shapeNameSystem.Single frameWeightUnityEngine.Vector3[] deltaVerticesUnityEngine.Vector3[] deltaNormalsUnityEngine.Vector3[] deltaTangents)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh Clear

UnityEngineMesh.__Clear__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh ClearBlendShapes

UnityEngineMesh.__ClearBlendShapes__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh CombineMeshes

UnityEngineMesh.__CombineMeshes__UnityEngineCombineInstanceArray__SystemVoid(UnityEngine.Mesh instanceUnityEngine.CombineInstance[] combine)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ctor

UnityEngineMesh.__ctor____UnityEngineMesh()

outputs: unnamed (Mesh)

flow: none

op_Equality

UnityEngineMesh.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Mesh Equals

UnityEngineMesh.__Equals__SystemObject__SystemBoolean(UnityEngine.Mesh instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Mesh get_bindposes

UnityEngineMesh.__get_bindposes__UnityEngineMatrix4x4Array(UnityEngine.Mesh instance)

outputs: unnamed (Matrix4x4[])

flow: none

Unity Documentation

Mesh get_blendShapeCount

UnityEngineMesh.__get_blendShapeCount__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh get_boneWeights

UnityEngineMesh.__get_boneWeights__UnityEngineBoneWeightArray(UnityEngine.Mesh instance)

outputs: unnamed (BoneWeight[])

flow: none

Unity Documentation

Mesh get_bounds

UnityEngineMesh.__get_bounds__UnityEngineBounds(UnityEngine.Mesh instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

Mesh get_colors

UnityEngineMesh.__get_colors__UnityEngineColorArray(UnityEngine.Mesh instance)

outputs: unnamed (Color[])

flow: none

Unity Documentation

Mesh get_colors32

UnityEngineMesh.__get_colors32__UnityEngineColor32Array(UnityEngine.Mesh instance)

outputs: unnamed (Color32[])

flow: none

Unity Documentation

Mesh get_indexFormat

UnityEngineMesh.__get_indexFormat__UnityEngineRenderingIndexFormat(UnityEngine.Mesh instance)

outputs: unnamed (IndexFormat)

flow: none

Unity Documentation

Mesh get_isReadable

UnityEngineMesh.__get_isReadable__SystemBoolean(UnityEngine.Mesh instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mesh get_name

UnityEngineMesh.__get_name__SystemString(UnityEngine.Mesh instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Mesh get_normals

UnityEngineMesh.__get_normals__UnityEngineVector3Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector3[])

flow: none

Unity Documentation

Mesh get_subMeshCount

UnityEngineMesh.__get_subMeshCount__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh get_tangents

UnityEngineMesh.__get_tangents__UnityEngineVector4Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector4[])

flow: none

Unity Documentation

Mesh get_triangles

UnityEngineMesh.__get_triangles__SystemInt32Array(UnityEngine.Mesh instance)

outputs: unnamed (Int32[])

flow: none

Unity Documentation

Mesh get_uv

UnityEngineMesh.__get_uv__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv2

UnityEngineMesh.__get_uv2__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv3

UnityEngineMesh.__get_uv3__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv4

UnityEngineMesh.__get_uv4__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv5

UnityEngineMesh.__get_uv5__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv6

UnityEngineMesh.__get_uv6__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv7

UnityEngineMesh.__get_uv7__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_uv8

UnityEngineMesh.__get_uv8__UnityEngineVector2Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector2[])

flow: none

Unity Documentation

Mesh get_vertexBufferCount

UnityEngineMesh.__get_vertexBufferCount__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh get_vertexCount

UnityEngineMesh.__get_vertexCount__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh get_vertices

UnityEngineMesh.__get_vertices__UnityEngineVector3Array(UnityEngine.Mesh instance)

outputs: unnamed (Vector3[])

flow: none

Unity Documentation

Mesh GetBaseVertex

UnityEngineMesh.__GetBaseVertex__SystemInt32__SystemUInt32(UnityEngine.Mesh instanceSystem.Int32 submesh)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

Mesh GetBindposes

UnityEngineMesh.__GetBindposes__SystemCollectionsGenericListUnityEngineMatrix4x4__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Matrix4x4] bindposes)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetBlendShapeFrameCount

UnityEngineMesh.__GetBlendShapeFrameCount__SystemInt32__SystemInt32(UnityEngine.Mesh instanceSystem.Int32 shapeIndex)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh GetBlendShapeFrameVertices

UnityEngineMesh.__GetBlendShapeFrameVertices__SystemInt32_SystemInt32_UnityEngineVector3Array_UnityEngineVector3Array_UnityEngineVector3Array__SystemVoid(UnityEngine.Mesh instanceSystem.Int32 shapeIndexSystem.Int32 frameIndexUnityEngine.Vector3[] deltaVerticesUnityEngine.Vector3[] deltaNormalsUnityEngine.Vector3[] deltaTangents)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetBlendShapeFrameWeight

UnityEngineMesh.__GetBlendShapeFrameWeight__SystemInt32_SystemInt32__SystemSingle(UnityEngine.Mesh instanceSystem.Int32 shapeIndexSystem.Int32 frameIndex)

outputs: unnamed (Single)

flow: none

Unity Documentation

Mesh GetBlendShapeIndex

UnityEngineMesh.__GetBlendShapeIndex__SystemString__SystemInt32(UnityEngine.Mesh instanceSystem.String blendShapeName)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh GetBlendShapeName

UnityEngineMesh.__GetBlendShapeName__SystemInt32__SystemString(UnityEngine.Mesh instanceSystem.Int32 shapeIndex)

outputs: unnamed (String)

flow: none

Unity Documentation

Mesh GetBoneWeights

UnityEngineMesh.__GetBoneWeights__SystemCollectionsGenericListUnityEngineBoneWeight__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.BoneWeight] boneWeights)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetColors

UnityEngineMesh.__GetColors__SystemCollectionsGenericListUnityEngineColor__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Color] colors)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetHashCode

UnityEngineMesh.__GetHashCode__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh GetIndexCount

UnityEngineMesh.__GetIndexCount__SystemInt32__SystemUInt32(UnityEngine.Mesh instanceSystem.Int32 submesh)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

Mesh GetIndexStart

UnityEngineMesh.__GetIndexStart__SystemInt32__SystemUInt32(UnityEngine.Mesh instanceSystem.Int32 submesh)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

Mesh GetIndices

UnityEngineMesh.__GetIndices__SystemCollectionsGenericListSystemInt32_SystemInt32__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[System.Int32] indicesSystem.Int32 submesh)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetInstanceID

UnityEngineMesh.__GetInstanceID__SystemInt32(UnityEngine.Mesh instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mesh GetNormals

UnityEngineMesh.__GetNormals__SystemCollectionsGenericListUnityEngineVector3__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector3] normals)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetTangents

UnityEngineMesh.__GetTangents__SystemCollectionsGenericListUnityEngineVector4__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector4] tangents)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetTopology

UnityEngineMesh.__GetTopology__SystemInt32__UnityEngineMeshTopology(UnityEngine.Mesh instanceSystem.Int32 submesh)

outputs: unnamed (MeshTopology)

flow: none

Unity Documentation

Mesh GetTriangles

UnityEngineMesh.__GetTriangles__SystemInt32__SystemInt32Array(UnityEngine.Mesh instanceSystem.Int32 submesh)

outputs: unnamed (Int32[])

flow: none

Unity Documentation

Mesh GetType

UnityEngineMesh.__GetType__SystemType(UnityEngine.Mesh instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Mesh GetUVDistributionMetric

UnityEngineMesh.__GetUVDistributionMetric__SystemInt32__SystemSingle(UnityEngine.Mesh instanceSystem.Int32 uvSetIndex)

outputs: unnamed (Single)

flow: none

Unity Documentation

Mesh GetUVs

UnityEngineMesh.__GetUVs__SystemInt32_SystemCollectionsGenericListUnityEngineVector2__SystemVoid(UnityEngine.Mesh instanceSystem.Int32 channelSystem.Collections.Generic.List`1[UnityEngine.Vector2] uvs)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh GetVertices

UnityEngineMesh.__GetVertices__SystemCollectionsGenericListUnityEngineVector3__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector3] vertices)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Implicit

UnityEngineMesh.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineMesh.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Mesh MarkDynamic

UnityEngineMesh.__MarkDynamic__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh RecalculateBounds

UnityEngineMesh.__RecalculateBounds__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh RecalculateNormals

UnityEngineMesh.__RecalculateNormals__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh RecalculateTangents

UnityEngineMesh.__RecalculateTangents__SystemVoid(UnityEngine.Mesh instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_bindposes

UnityEngineMesh.__set_bindposes__UnityEngineMatrix4x4Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Matrix4x4[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_boneWeights

UnityEngineMesh.__set_boneWeights__UnityEngineBoneWeightArray__SystemVoid(UnityEngine.Mesh instanceUnityEngine.BoneWeight[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_bounds

UnityEngineMesh.__set_bounds__UnityEngineBounds__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Bounds value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_colors

UnityEngineMesh.__set_colors__UnityEngineColorArray__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Color[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_colors32

UnityEngineMesh.__set_colors32__UnityEngineColor32Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Color32[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_indexFormat

UnityEngineMesh.__set_indexFormat__UnityEngineRenderingIndexFormat__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Rendering.IndexFormat value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_name

UnityEngineMesh.__set_name__SystemString__SystemVoid(UnityEngine.Mesh instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_normals

UnityEngineMesh.__set_normals__UnityEngineVector3Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector3[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_subMeshCount

UnityEngineMesh.__set_subMeshCount__SystemInt32__SystemVoid(UnityEngine.Mesh instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_tangents

UnityEngineMesh.__set_tangents__UnityEngineVector4Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector4[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_triangles

UnityEngineMesh.__set_triangles__SystemInt32Array__SystemVoid(UnityEngine.Mesh instanceSystem.Int32[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv

UnityEngineMesh.__set_uv__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv2

UnityEngineMesh.__set_uv2__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv3

UnityEngineMesh.__set_uv3__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv4

UnityEngineMesh.__set_uv4__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv5

UnityEngineMesh.__set_uv5__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv6

UnityEngineMesh.__set_uv6__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv7

UnityEngineMesh.__set_uv7__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_uv8

UnityEngineMesh.__set_uv8__UnityEngineVector2Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector2[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh set_vertices

UnityEngineMesh.__set_vertices__UnityEngineVector3Array__SystemVoid(UnityEngine.Mesh instanceUnityEngine.Vector3[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetColors

UnityEngineMesh.__SetColors__SystemCollectionsGenericListUnityEngineColor__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Color] inColors)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetIndices

UnityEngineMesh.__SetIndices__SystemInt32Array_UnityEngineMeshTopology_SystemInt32__SystemVoid(UnityEngine.Mesh instanceSystem.Int32[] indicesUnityEngine.MeshTopology topologySystem.Int32 submesh)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetNormals

UnityEngineMesh.__SetNormals__SystemCollectionsGenericListUnityEngineVector3__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector3] inNormals)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetTangents

UnityEngineMesh.__SetTangents__SystemCollectionsGenericListUnityEngineVector4__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector4] inTangents)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetTriangles

UnityEngineMesh.__SetTriangles__SystemInt32Array_SystemInt32__SystemVoid(UnityEngine.Mesh instanceSystem.Int32[] trianglesSystem.Int32 submesh)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetUVs

UnityEngineMesh.__SetUVs__SystemInt32_SystemCollectionsGenericListUnityEngineVector2__SystemVoid(UnityEngine.Mesh instanceSystem.Int32 channelSystem.Collections.Generic.List`1[UnityEngine.Vector2] uvs)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh SetVertices

UnityEngineMesh.__SetVertices__SystemCollectionsGenericListUnityEngineVector3__SystemVoid(UnityEngine.Mesh instanceSystem.Collections.Generic.List`1[UnityEngine.Vector3] inVertices)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh ToString

UnityEngineMesh.__ToString__SystemString(UnityEngine.Mesh instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Mesh UploadMeshData

UnityEngineMesh.__UploadMeshData__SystemBoolean__SystemVoid(UnityEngine.Mesh instanceSystem.Boolean markNoLongerReadable)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mesh

Variable_UnityEngineMesh(UnityEngine.Mesh MeshSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation