UICanvasScaler¶
The UICanvasScaler module.
op_Equality¶
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UnityEngineUICanvasScaler.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler Equals¶
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UnityEngineUICanvasScaler.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.CanvasScaler instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler get_defaultSpriteDPI¶
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UnityEngineUICanvasScaler.__get_defaultSpriteDPI__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_dynamicPixelsPerUnit¶
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UnityEngineUICanvasScaler.__get_dynamicPixelsPerUnit__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_enabled¶
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UnityEngineUICanvasScaler.__get_enabled__SystemBoolean(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler get_fallbackScreenDPI¶
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UnityEngineUICanvasScaler.__get_fallbackScreenDPI__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_gameObject¶
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UnityEngineUICanvasScaler.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (GameObject)
flow: none
CanvasScaler get_matchWidthOrHeight¶
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UnityEngineUICanvasScaler.__get_matchWidthOrHeight__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_name¶
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UnityEngineUICanvasScaler.__get_name__SystemString(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (String)
flow: none
CanvasScaler get_physicalUnit¶
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UnityEngineUICanvasScaler.__get_physicalUnit__UnityEngineUICanvasScalerUnit(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Unit)
flow: none
CanvasScaler get_referencePixelsPerUnit¶
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UnityEngineUICanvasScaler.__get_referencePixelsPerUnit__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_referenceResolution¶
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UnityEngineUICanvasScaler.__get_referenceResolution__UnityEngineVector2(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Vector2)
flow: none
CanvasScaler get_scaleFactor¶
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UnityEngineUICanvasScaler.__get_scaleFactor__SystemSingle(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Single)
flow: none
CanvasScaler get_screenMatchMode¶
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UnityEngineUICanvasScaler.__get_screenMatchMode__UnityEngineUICanvasScalerScreenMatchMode(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (ScreenMatchMode)
flow: none
CanvasScaler get_transform¶
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UnityEngineUICanvasScaler.__get_transform__UnityEngineTransform(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Transform)
flow: none
CanvasScaler get_uiScaleMode¶
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UnityEngineUICanvasScaler.__get_uiScaleMode__UnityEngineUICanvasScalerScaleMode(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (ScaleMode)
flow: none
CanvasScaler GetComponent¶
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UnityEngineUICanvasScaler.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.CanvasScaler instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
CanvasScaler GetComponentInChildren¶
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UnityEngineUICanvasScaler.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
CanvasScaler GetComponentInParent¶
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UnityEngineUICanvasScaler.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.CanvasScaler instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
CanvasScaler GetComponents¶
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UnityEngineUICanvasScaler.__GetComponents__ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler GetComponentsInChildren¶
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UnityEngineUICanvasScaler.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler GetComponentsInParent¶
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UnityEngineUICanvasScaler.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler GetHashCode¶
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UnityEngineUICanvasScaler.__GetHashCode__SystemInt32(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Int32)
flow: none
CanvasScaler GetInstanceID¶
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UnityEngineUICanvasScaler.__GetInstanceID__SystemInt32(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Int32)
flow: none
CanvasScaler GetType¶
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UnityEngineUICanvasScaler.__GetType__SystemType(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineUICanvasScaler.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineUICanvasScaler.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler IsActive¶
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UnityEngineUICanvasScaler.__IsActive__SystemBoolean(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler IsDestroyed¶
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UnityEngineUICanvasScaler.__IsDestroyed__SystemBoolean(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (Boolean)
flow: none
CanvasScaler set_defaultSpriteDPI¶
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UnityEngineUICanvasScaler.__set_defaultSpriteDPI__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_dynamicPixelsPerUnit¶
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UnityEngineUICanvasScaler.__set_dynamicPixelsPerUnit__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_enabled¶
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UnityEngineUICanvasScaler.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_fallbackScreenDPI¶
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UnityEngineUICanvasScaler.__set_fallbackScreenDPI__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_matchWidthOrHeight¶
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UnityEngineUICanvasScaler.__set_matchWidthOrHeight__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_name¶
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UnityEngineUICanvasScaler.__set_name__SystemString__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_physicalUnit¶
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UnityEngineUICanvasScaler.__set_physicalUnit__UnityEngineUICanvasScalerUnit__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+Unit value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_referencePixelsPerUnit¶
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UnityEngineUICanvasScaler.__set_referencePixelsPerUnit__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_referenceResolution¶
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UnityEngineUICanvasScaler.__set_referenceResolution__UnityEngineVector2__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.Vector2 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_scaleFactor¶
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UnityEngineUICanvasScaler.__set_scaleFactor__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_screenMatchMode¶
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UnityEngineUICanvasScaler.__set_screenMatchMode__UnityEngineUICanvasScalerScreenMatchMode__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+ScreenMatchMode value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler set_uiScaleMode¶
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UnityEngineUICanvasScaler.__set_uiScaleMode__UnityEngineUICanvasScalerScaleMode__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+ScaleMode value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
CanvasScaler ToString¶
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UnityEngineUICanvasScaler.__ToString__SystemString(UnityEngine.UI.CanvasScaler instance)¶
outputs: unnamed (String)
flow: none