BoxCollider

The BoxCollider module.

BoxCollider ClosestPoint

UnityEngineBoxCollider.__ClosestPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.BoxCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

BoxCollider ClosestPointOnBounds

UnityEngineBoxCollider.__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3(UnityEngine.BoxCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

op_Equality

UnityEngineBoxCollider.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BoxCollider Equals

UnityEngineBoxCollider.__Equals__SystemObject__SystemBoolean(UnityEngine.BoxCollider instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

BoxCollider get_attachedRigidbody

UnityEngineBoxCollider.__get_attachedRigidbody__UnityEngineRigidbody(UnityEngine.BoxCollider instance)

outputs: unnamed (Rigidbody)

flow: none

Unity Documentation

BoxCollider get_bounds

UnityEngineBoxCollider.__get_bounds__UnityEngineBounds(UnityEngine.BoxCollider instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

BoxCollider get_center

UnityEngineBoxCollider.__get_center__UnityEngineVector3(UnityEngine.BoxCollider instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

BoxCollider get_contactOffset

UnityEngineBoxCollider.__get_contactOffset__SystemSingle(UnityEngine.BoxCollider instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

BoxCollider get_enabled

UnityEngineBoxCollider.__get_enabled__SystemBoolean(UnityEngine.BoxCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider get_gameObject

UnityEngineBoxCollider.__get_gameObject__UnityEngineGameObject(UnityEngine.BoxCollider instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

BoxCollider get_isTrigger

UnityEngineBoxCollider.__get_isTrigger__SystemBoolean(UnityEngine.BoxCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider get_material

UnityEngineBoxCollider.__get_material__UnityEnginePhysicMaterial(UnityEngine.BoxCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

BoxCollider get_name

UnityEngineBoxCollider.__get_name__SystemString(UnityEngine.BoxCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BoxCollider get_sharedMaterial

UnityEngineBoxCollider.__get_sharedMaterial__UnityEnginePhysicMaterial(UnityEngine.BoxCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

BoxCollider get_size

UnityEngineBoxCollider.__get_size__UnityEngineVector3(UnityEngine.BoxCollider instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

BoxCollider get_transform

UnityEngineBoxCollider.__get_transform__UnityEngineTransform(UnityEngine.BoxCollider instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

BoxCollider GetComponent

UnityEngineBoxCollider.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.BoxCollider instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

BoxCollider GetComponentInChildren

UnityEngineBoxCollider.__GetComponentInChildren__SystemBoolean__T(UnityEngine.BoxCollider instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

BoxCollider GetComponentInParent

UnityEngineBoxCollider.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.BoxCollider instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

BoxCollider GetComponents

UnityEngineBoxCollider.__GetComponents__ListT__SystemVoid(UnityEngine.BoxCollider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider GetComponentsInChildren

UnityEngineBoxCollider.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.BoxCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider GetComponentsInParent

UnityEngineBoxCollider.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.BoxCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider GetHashCode

UnityEngineBoxCollider.__GetHashCode__SystemInt32(UnityEngine.BoxCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider GetInstanceID

UnityEngineBoxCollider.__GetInstanceID__SystemInt32(UnityEngine.BoxCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider GetType

UnityEngineBoxCollider.__GetType__SystemType(UnityEngine.BoxCollider instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineBoxCollider.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineBoxCollider.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BoxCollider Raycast

UnityEngineBoxCollider.__Raycast__UnityEngineRay_UnityEngineRaycastHitRef_SystemSingle__SystemBoolean(UnityEngine.BoxCollider instanceUnityEngine.Ray raySystem.Single maxDistance)

outputs: hitInfo (RaycastHit), unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_center

UnityEngineBoxCollider.__set_center__UnityEngineVector3__SystemVoid(UnityEngine.BoxCollider instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_contactOffset

UnityEngineBoxCollider.__set_contactOffset__SystemSingle__SystemVoid(UnityEngine.BoxCollider instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_enabled

UnityEngineBoxCollider.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.BoxCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_isTrigger

UnityEngineBoxCollider.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.BoxCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_material

UnityEngineBoxCollider.__set_material__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.BoxCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_name

UnityEngineBoxCollider.__set_name__SystemString__SystemVoid(UnityEngine.BoxCollider instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_sharedMaterial

UnityEngineBoxCollider.__set_sharedMaterial__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.BoxCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider set_size

UnityEngineBoxCollider.__set_size__UnityEngineVector3__SystemVoid(UnityEngine.BoxCollider instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider ToString

UnityEngineBoxCollider.__ToString__SystemString(UnityEngine.BoxCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BoxCollider

Variable_UnityEngineBoxCollider(UnityEngine.BoxCollider BoxColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation