UIVerticalLayoutGroup¶
The UIVerticalLayoutGroup module.
VerticalLayoutGroup CalculateLayoutInputHorizontal¶
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UnityEngineUIVerticalLayoutGroup.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup CalculateLayoutInputVertical¶
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UnityEngineUIVerticalLayoutGroup.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineUIVerticalLayoutGroup.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup Equals¶
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UnityEngineUIVerticalLayoutGroup.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_childAlignment¶
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UnityEngineUIVerticalLayoutGroup.__get_childAlignment__UnityEngineTextAnchor(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (TextAnchor)
flow: none
VerticalLayoutGroup get_childControlHeight¶
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UnityEngineUIVerticalLayoutGroup.__get_childControlHeight__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_childControlWidth¶
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UnityEngineUIVerticalLayoutGroup.__get_childControlWidth__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_childForceExpandHeight¶
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UnityEngineUIVerticalLayoutGroup.__get_childForceExpandHeight__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_childForceExpandWidth¶
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UnityEngineUIVerticalLayoutGroup.__get_childForceExpandWidth__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_enabled¶
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UnityEngineUIVerticalLayoutGroup.__get_enabled__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup get_flexibleHeight¶
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UnityEngineUIVerticalLayoutGroup.__get_flexibleHeight__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_flexibleWidth¶
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UnityEngineUIVerticalLayoutGroup.__get_flexibleWidth__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_gameObject¶
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UnityEngineUIVerticalLayoutGroup.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (GameObject)
flow: none
VerticalLayoutGroup get_layoutPriority¶
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UnityEngineUIVerticalLayoutGroup.__get_layoutPriority__SystemInt32(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Int32)
flow: none
VerticalLayoutGroup get_minHeight¶
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UnityEngineUIVerticalLayoutGroup.__get_minHeight__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_minWidth¶
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UnityEngineUIVerticalLayoutGroup.__get_minWidth__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_name¶
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UnityEngineUIVerticalLayoutGroup.__get_name__SystemString(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (String)
flow: none
VerticalLayoutGroup get_padding¶
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UnityEngineUIVerticalLayoutGroup.__get_padding__UnityEngineRectOffset(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (RectOffset)
flow: none
VerticalLayoutGroup get_preferredHeight¶
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UnityEngineUIVerticalLayoutGroup.__get_preferredHeight__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_preferredWidth¶
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UnityEngineUIVerticalLayoutGroup.__get_preferredWidth__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_spacing¶
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UnityEngineUIVerticalLayoutGroup.__get_spacing__SystemSingle(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Single)
flow: none
VerticalLayoutGroup get_transform¶
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UnityEngineUIVerticalLayoutGroup.__get_transform__UnityEngineTransform(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Transform)
flow: none
VerticalLayoutGroup GetComponent¶
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UnityEngineUIVerticalLayoutGroup.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
VerticalLayoutGroup GetComponentInChildren¶
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UnityEngineUIVerticalLayoutGroup.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
VerticalLayoutGroup GetComponentInParent¶
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UnityEngineUIVerticalLayoutGroup.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
VerticalLayoutGroup GetComponents¶
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UnityEngineUIVerticalLayoutGroup.__GetComponents__ListT__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup GetComponentsInChildren¶
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UnityEngineUIVerticalLayoutGroup.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup GetComponentsInParent¶
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UnityEngineUIVerticalLayoutGroup.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup GetHashCode¶
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UnityEngineUIVerticalLayoutGroup.__GetHashCode__SystemInt32(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Int32)
flow: none
VerticalLayoutGroup GetInstanceID¶
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UnityEngineUIVerticalLayoutGroup.__GetInstanceID__SystemInt32(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Int32)
flow: none
VerticalLayoutGroup GetType¶
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UnityEngineUIVerticalLayoutGroup.__GetType__SystemType(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineUIVerticalLayoutGroup.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineUIVerticalLayoutGroup.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup IsActive¶
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UnityEngineUIVerticalLayoutGroup.__IsActive__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup IsDestroyed¶
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UnityEngineUIVerticalLayoutGroup.__IsDestroyed__SystemBoolean(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (Boolean)
flow: none
VerticalLayoutGroup set_childAlignment¶
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UnityEngineUIVerticalLayoutGroup.__set_childAlignment__UnityEngineTextAnchor__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceUnityEngine.TextAnchor value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_childControlHeight¶
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UnityEngineUIVerticalLayoutGroup.__set_childControlHeight__SystemBoolean__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_childControlWidth¶
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UnityEngineUIVerticalLayoutGroup.__set_childControlWidth__SystemBoolean__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_childForceExpandHeight¶
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UnityEngineUIVerticalLayoutGroup.__set_childForceExpandHeight__SystemBoolean__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_childForceExpandWidth¶
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UnityEngineUIVerticalLayoutGroup.__set_childForceExpandWidth__SystemBoolean__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_enabled¶
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UnityEngineUIVerticalLayoutGroup.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_name¶
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UnityEngineUIVerticalLayoutGroup.__set_name__SystemString__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_padding¶
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UnityEngineUIVerticalLayoutGroup.__set_padding__UnityEngineRectOffset__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceUnityEngine.RectOffset value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup set_spacing¶
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UnityEngineUIVerticalLayoutGroup.__set_spacing__SystemSingle__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup SetLayoutHorizontal¶
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UnityEngineUIVerticalLayoutGroup.__SetLayoutHorizontal__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup SetLayoutVertical¶
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UnityEngineUIVerticalLayoutGroup.__SetLayoutVertical__SystemVoid(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VerticalLayoutGroup ToString¶
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UnityEngineUIVerticalLayoutGroup.__ToString__SystemString(UnityEngine.UI.VerticalLayoutGroup instance)¶
outputs: unnamed (String)
flow: none