Input

The Input module.

ctor

UnityEngineInput.__ctor____UnityEngineInput()

outputs: unnamed (Input)

flow: none

Input Equals

UnityEngineInput.__Equals__SystemObject__SystemBoolean(UnityEngine.Input instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Input get_anyKey

UnityEngineInput.__get_anyKey__SystemBoolean()

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input get_anyKeyDown

UnityEngineInput.__get_anyKeyDown__SystemBoolean()

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input get_imeIsSelected

UnityEngineInput.__get_imeIsSelected__SystemBoolean()

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input get_inputString

UnityEngineInput.__get_inputString__SystemString()

outputs: unnamed (String)

flow: none

Unity Documentation

Input get_mousePosition

UnityEngineInput.__get_mousePosition__UnityEngineVector3()

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Input get_mousePresent

UnityEngineInput.__get_mousePresent__SystemBoolean()

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input get_mouseScrollDelta

UnityEngineInput.__get_mouseScrollDelta__UnityEngineVector2()

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Input GetAxis

UnityEngineInput.__GetAxis__SystemString__SystemSingle(System.String axisName)

outputs: unnamed (Single)

flow: none

Unity Documentation

Input GetAxisRaw

UnityEngineInput.__GetAxisRaw__SystemString__SystemSingle(System.String axisName)

outputs: unnamed (Single)

flow: none

Unity Documentation

Input GetButton

UnityEngineInput.__GetButton__SystemString__SystemBoolean(System.String buttonName)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetButtonDown

UnityEngineInput.__GetButtonDown__SystemString__SystemBoolean(System.String buttonName)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetButtonUp

UnityEngineInput.__GetButtonUp__SystemString__SystemBoolean(System.String buttonName)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetHashCode

UnityEngineInput.__GetHashCode__SystemInt32(UnityEngine.Input instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Input GetJoystickNames

UnityEngineInput.__GetJoystickNames__SystemStringArray()

outputs: unnamed (String[])

flow: none

Unity Documentation

Input GetKey

UnityEngineInput.__GetKey__UnityEngineKeyCode__SystemBoolean(UnityEngine.KeyCode key)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetKeyDown

UnityEngineInput.__GetKeyDown__UnityEngineKeyCode__SystemBoolean(UnityEngine.KeyCode key)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetKeyUp

UnityEngineInput.__GetKeyUp__UnityEngineKeyCode__SystemBoolean(UnityEngine.KeyCode key)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetMouseButton

UnityEngineInput.__GetMouseButton__SystemInt32__SystemBoolean(System.Int32 button)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetMouseButtonDown

UnityEngineInput.__GetMouseButtonDown__SystemInt32__SystemBoolean(System.Int32 button)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetMouseButtonUp

UnityEngineInput.__GetMouseButtonUp__SystemInt32__SystemBoolean(System.Int32 button)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Input GetType

UnityEngineInput.__GetType__SystemType(UnityEngine.Input instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Input ToString

UnityEngineInput.__ToString__SystemString(UnityEngine.Input instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Input

Variable_UnityEngineInput(UnityEngine.Input InputSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation