HumanTrait

The HumanTrait module.

HumanTrait BoneFromMuscle

UnityEngineHumanTrait.__BoneFromMuscle__SystemInt32__SystemInt32(System.Int32 i)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ctor

UnityEngineHumanTrait.__ctor____UnityEngineHumanTrait()

outputs: unnamed (HumanTrait)

flow: none

HumanTrait Equals

UnityEngineHumanTrait.__Equals__SystemObject__SystemBoolean(UnityEngine.HumanTrait instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

HumanTrait get_BoneCount

UnityEngineHumanTrait.__get_BoneCount__SystemInt32()

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait get_BoneName

UnityEngineHumanTrait.__get_BoneName__SystemStringArray()

outputs: unnamed (String[])

flow: none

Unity Documentation

HumanTrait get_MuscleCount

UnityEngineHumanTrait.__get_MuscleCount__SystemInt32()

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait get_MuscleName

UnityEngineHumanTrait.__get_MuscleName__SystemStringArray()

outputs: unnamed (String[])

flow: none

Unity Documentation

HumanTrait get_RequiredBoneCount

UnityEngineHumanTrait.__get_RequiredBoneCount__SystemInt32()

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait GetBoneDefaultHierarchyMass

UnityEngineHumanTrait.__GetBoneDefaultHierarchyMass__SystemInt32__SystemSingle(System.Int32 i)

outputs: unnamed (Single)

flow: none

Unity Documentation

HumanTrait GetHashCode

UnityEngineHumanTrait.__GetHashCode__SystemInt32(UnityEngine.HumanTrait instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait GetMuscleDefaultMax

UnityEngineHumanTrait.__GetMuscleDefaultMax__SystemInt32__SystemSingle(System.Int32 i)

outputs: unnamed (Single)

flow: none

Unity Documentation

HumanTrait GetMuscleDefaultMin

UnityEngineHumanTrait.__GetMuscleDefaultMin__SystemInt32__SystemSingle(System.Int32 i)

outputs: unnamed (Single)

flow: none

Unity Documentation

HumanTrait GetParentBone

UnityEngineHumanTrait.__GetParentBone__SystemInt32__SystemInt32(System.Int32 i)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait GetType

UnityEngineHumanTrait.__GetType__SystemType(UnityEngine.HumanTrait instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

HumanTrait MuscleFromBone

UnityEngineHumanTrait.__MuscleFromBone__SystemInt32_SystemInt32__SystemInt32(System.Int32 iSystem.Int32 dofIndex)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HumanTrait RequiredBone

UnityEngineHumanTrait.__RequiredBone__SystemInt32__SystemBoolean(System.Int32 i)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HumanTrait ToString

UnityEngineHumanTrait.__ToString__SystemString(UnityEngine.HumanTrait instance)

outputs: unnamed (String)

flow: none

Unity Documentation

HumanTrait

Variable_UnityEngineHumanTrait(UnityEngine.HumanTrait HumanTraitSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation