Renderer

The Renderer module.

op_Equality

UnityEngineRenderer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Renderer Equals

UnityEngineRenderer.__Equals__SystemObject__SystemBoolean(UnityEngine.Renderer instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Renderer get_allowOcclusionWhenDynamic

UnityEngineRenderer.__get_allowOcclusionWhenDynamic__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Renderer get_bounds

UnityEngineRenderer.__get_bounds__UnityEngineBounds(UnityEngine.Renderer instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

Renderer get_enabled

UnityEngineRenderer.__get_enabled__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Renderer get_gameObject

UnityEngineRenderer.__get_gameObject__UnityEngineGameObject(UnityEngine.Renderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Renderer get_isPartOfStaticBatch

UnityEngineRenderer.__get_isPartOfStaticBatch__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Renderer get_isVisible

UnityEngineRenderer.__get_isVisible__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Renderer get_lightmapIndex

UnityEngineRenderer.__get_lightmapIndex__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer get_lightmapScaleOffset

UnityEngineRenderer.__get_lightmapScaleOffset__UnityEngineVector4(UnityEngine.Renderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

Renderer get_lightProbeProxyVolumeOverride

UnityEngineRenderer.__get_lightProbeProxyVolumeOverride__UnityEngineGameObject(UnityEngine.Renderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Renderer get_lightProbeUsage

UnityEngineRenderer.__get_lightProbeUsage__UnityEngineRenderingLightProbeUsage(UnityEngine.Renderer instance)

outputs: unnamed (LightProbeUsage)

flow: none

Unity Documentation

Renderer get_localToWorldMatrix

UnityEngineRenderer.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.Renderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

Renderer get_material

UnityEngineRenderer.__get_material__UnityEngineMaterial(UnityEngine.Renderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

Renderer get_materials

UnityEngineRenderer.__get_materials__UnityEngineMaterialArray(UnityEngine.Renderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

Renderer get_motionVectorGenerationMode

UnityEngineRenderer.__get_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode(UnityEngine.Renderer instance)

outputs: unnamed (MotionVectorGenerationMode)

flow: none

Unity Documentation

Renderer get_name

UnityEngineRenderer.__get_name__SystemString(UnityEngine.Renderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Renderer get_probeAnchor

UnityEngineRenderer.__get_probeAnchor__UnityEngineTransform(UnityEngine.Renderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Renderer get_realtimeLightmapIndex

UnityEngineRenderer.__get_realtimeLightmapIndex__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer get_realtimeLightmapScaleOffset

UnityEngineRenderer.__get_realtimeLightmapScaleOffset__UnityEngineVector4(UnityEngine.Renderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

Renderer get_receiveShadows

UnityEngineRenderer.__get_receiveShadows__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Renderer get_reflectionProbeUsage

UnityEngineRenderer.__get_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage(UnityEngine.Renderer instance)

outputs: unnamed (ReflectionProbeUsage)

flow: none

Unity Documentation

Renderer get_rendererPriority

UnityEngineRenderer.__get_rendererPriority__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer get_renderingLayerMask

UnityEngineRenderer.__get_renderingLayerMask__SystemUInt32(UnityEngine.Renderer instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

Renderer get_shadowCastingMode

UnityEngineRenderer.__get_shadowCastingMode__UnityEngineRenderingShadowCastingMode(UnityEngine.Renderer instance)

outputs: unnamed (ShadowCastingMode)

flow: none

Unity Documentation

Renderer get_sharedMaterial

UnityEngineRenderer.__get_sharedMaterial__UnityEngineMaterial(UnityEngine.Renderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

Renderer get_sharedMaterials

UnityEngineRenderer.__get_sharedMaterials__UnityEngineMaterialArray(UnityEngine.Renderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

Renderer get_sortingLayerID

UnityEngineRenderer.__get_sortingLayerID__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer get_sortingLayerName

UnityEngineRenderer.__get_sortingLayerName__SystemString(UnityEngine.Renderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Renderer get_sortingOrder

UnityEngineRenderer.__get_sortingOrder__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer get_transform

UnityEngineRenderer.__get_transform__UnityEngineTransform(UnityEngine.Renderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Renderer get_worldToLocalMatrix

UnityEngineRenderer.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.Renderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

Renderer GetClosestReflectionProbes

UnityEngineRenderer.__GetClosestReflectionProbes__SystemCollectionsGenericListUnityEngineRenderingReflectionProbeBlendInfo__SystemVoid(UnityEngine.Renderer instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.ReflectionProbeBlendInfo] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetComponent

UnityEngineRenderer.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Renderer instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Renderer GetComponentInChildren

UnityEngineRenderer.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Renderer instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Renderer GetComponentInParent

UnityEngineRenderer.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Renderer instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Renderer GetComponents

UnityEngineRenderer.__GetComponents__ListT__SystemVoid(UnityEngine.Renderer instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetComponentsInChildren

UnityEngineRenderer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Renderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetComponentsInParent

UnityEngineRenderer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Renderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetHashCode

UnityEngineRenderer.__GetHashCode__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer GetInstanceID

UnityEngineRenderer.__GetInstanceID__SystemInt32(UnityEngine.Renderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Renderer GetMaterials

UnityEngineRenderer.__GetMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.Renderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetPropertyBlock

UnityEngineRenderer.__GetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.Renderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetSharedMaterials

UnityEngineRenderer.__GetSharedMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.Renderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer GetType

UnityEngineRenderer.__GetType__SystemType(UnityEngine.Renderer instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Renderer HasPropertyBlock

UnityEngineRenderer.__HasPropertyBlock__SystemBoolean(UnityEngine.Renderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineRenderer.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineRenderer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Renderer set_allowOcclusionWhenDynamic

UnityEngineRenderer.__set_allowOcclusionWhenDynamic__SystemBoolean__SystemVoid(UnityEngine.Renderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_enabled

UnityEngineRenderer.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.Renderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_lightmapIndex

UnityEngineRenderer.__set_lightmapIndex__SystemInt32__SystemVoid(UnityEngine.Renderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_lightmapScaleOffset

UnityEngineRenderer.__set_lightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_lightProbeProxyVolumeOverride

UnityEngineRenderer.__set_lightProbeProxyVolumeOverride__UnityEngineGameObject__SystemVoid(UnityEngine.Renderer instanceUnityEngine.GameObject value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_lightProbeUsage

UnityEngineRenderer.__set_lightProbeUsage__UnityEngineRenderingLightProbeUsage__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Rendering.LightProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_material

UnityEngineRenderer.__set_material__UnityEngineMaterial__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_materials

UnityEngineRenderer.__set_materials__UnityEngineMaterialArray__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_motionVectorGenerationMode

UnityEngineRenderer.__set_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode__SystemVoid(UnityEngine.Renderer instanceUnityEngine.MotionVectorGenerationMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_name

UnityEngineRenderer.__set_name__SystemString__SystemVoid(UnityEngine.Renderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_probeAnchor

UnityEngineRenderer.__set_probeAnchor__UnityEngineTransform__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_realtimeLightmapIndex

UnityEngineRenderer.__set_realtimeLightmapIndex__SystemInt32__SystemVoid(UnityEngine.Renderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_realtimeLightmapScaleOffset

UnityEngineRenderer.__set_realtimeLightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_receiveShadows

UnityEngineRenderer.__set_receiveShadows__SystemBoolean__SystemVoid(UnityEngine.Renderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_reflectionProbeUsage

UnityEngineRenderer.__set_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Rendering.ReflectionProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_rendererPriority

UnityEngineRenderer.__set_rendererPriority__SystemInt32__SystemVoid(UnityEngine.Renderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_renderingLayerMask

UnityEngineRenderer.__set_renderingLayerMask__SystemUInt32__SystemVoid(UnityEngine.Renderer instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_shadowCastingMode

UnityEngineRenderer.__set_shadowCastingMode__UnityEngineRenderingShadowCastingMode__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Rendering.ShadowCastingMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_sharedMaterial

UnityEngineRenderer.__set_sharedMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_sharedMaterials

UnityEngineRenderer.__set_sharedMaterials__UnityEngineMaterialArray__SystemVoid(UnityEngine.Renderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_sortingLayerID

UnityEngineRenderer.__set_sortingLayerID__SystemInt32__SystemVoid(UnityEngine.Renderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_sortingLayerName

UnityEngineRenderer.__set_sortingLayerName__SystemString__SystemVoid(UnityEngine.Renderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer set_sortingOrder

UnityEngineRenderer.__set_sortingOrder__SystemInt32__SystemVoid(UnityEngine.Renderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer SetPropertyBlock

UnityEngineRenderer.__SetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.Renderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Renderer ToString

UnityEngineRenderer.__ToString__SystemString(UnityEngine.Renderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Renderer

Variable_UnityEngineRenderer(UnityEngine.Renderer RendererSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation