Material

The Material module.

Material CopyPropertiesFromMaterial

UnityEngineMaterial.__CopyPropertiesFromMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.Material instanceUnityEngine.Material mat)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material DisableKeyword

UnityEngineMaterial.__DisableKeyword__SystemString__SystemVoid(UnityEngine.Material instanceSystem.String keyword)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material EnableKeyword

UnityEngineMaterial.__EnableKeyword__SystemString__SystemVoid(UnityEngine.Material instanceSystem.String keyword)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineMaterial.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Material Equals

UnityEngineMaterial.__Equals__SystemObject__SystemBoolean(UnityEngine.Material instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Material FindPass

UnityEngineMaterial.__FindPass__SystemString__SystemInt32(UnityEngine.Material instanceSystem.String passName)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material get_color

UnityEngineMaterial.__get_color__UnityEngineColor(UnityEngine.Material instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

Material get_doubleSidedGI

UnityEngineMaterial.__get_doubleSidedGI__SystemBoolean(UnityEngine.Material instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Material get_enableInstancing

UnityEngineMaterial.__get_enableInstancing__SystemBoolean(UnityEngine.Material instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Material get_globalIlluminationFlags

UnityEngineMaterial.__get_globalIlluminationFlags__UnityEngineMaterialGlobalIlluminationFlags(UnityEngine.Material instance)

outputs: unnamed (MaterialGlobalIlluminationFlags)

flow: none

Unity Documentation

Material get_mainTexture

UnityEngineMaterial.__get_mainTexture__UnityEngineTexture(UnityEngine.Material instance)

outputs: unnamed (Texture)

flow: none

Unity Documentation

Material get_mainTextureOffset

UnityEngineMaterial.__get_mainTextureOffset__UnityEngineVector2(UnityEngine.Material instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Material get_mainTextureScale

UnityEngineMaterial.__get_mainTextureScale__UnityEngineVector2(UnityEngine.Material instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Material get_name

UnityEngineMaterial.__get_name__SystemString(UnityEngine.Material instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Material get_passCount

UnityEngineMaterial.__get_passCount__SystemInt32(UnityEngine.Material instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material get_renderQueue

UnityEngineMaterial.__get_renderQueue__SystemInt32(UnityEngine.Material instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material get_shader

UnityEngineMaterial.__get_shader__UnityEngineShader(UnityEngine.Material instance)

outputs: unnamed (Shader)

flow: none

Unity Documentation

Material get_shaderKeywords

UnityEngineMaterial.__get_shaderKeywords__SystemStringArray(UnityEngine.Material instance)

outputs: unnamed (String[])

flow: none

Unity Documentation

Material GetColor

UnityEngineMaterial.__GetColor__SystemString__UnityEngineColor(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Color)

flow: none

Unity Documentation

Material GetColorArray

UnityEngineMaterial.__GetColorArray__SystemString__UnityEngineColorArray(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Color[])

flow: none

Unity Documentation

Material GetFloat

UnityEngineMaterial.__GetFloat__SystemString__SystemSingle(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Single)

flow: none

Unity Documentation

Material GetFloatArray

UnityEngineMaterial.__GetFloatArray__SystemString__SystemSingleArray(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Single[])

flow: none

Unity Documentation

Material GetHashCode

UnityEngineMaterial.__GetHashCode__SystemInt32(UnityEngine.Material instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material GetInstanceID

UnityEngineMaterial.__GetInstanceID__SystemInt32(UnityEngine.Material instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material GetInt

UnityEngineMaterial.__GetInt__SystemString__SystemInt32(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Material GetMatrix

UnityEngineMaterial.__GetMatrix__SystemString__UnityEngineMatrix4x4(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

Material GetMatrixArray

UnityEngineMaterial.__GetMatrixArray__SystemString__UnityEngineMatrix4x4Array(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Matrix4x4[])

flow: none

Unity Documentation

Material GetPassName

UnityEngineMaterial.__GetPassName__SystemInt32__SystemString(UnityEngine.Material instanceSystem.Int32 pass)

outputs: unnamed (String)

flow: none

Unity Documentation

Material GetShaderPassEnabled

UnityEngineMaterial.__GetShaderPassEnabled__SystemString__SystemBoolean(UnityEngine.Material instanceSystem.String passName)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Material GetTag

UnityEngineMaterial.__GetTag__SystemString_SystemBoolean__SystemString(UnityEngine.Material instanceSystem.String tagSystem.Boolean searchFallbacks)

outputs: unnamed (String)

flow: none

Unity Documentation

Material GetTexture

UnityEngineMaterial.__GetTexture__SystemString__UnityEngineTexture(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Texture)

flow: none

Unity Documentation

Material GetTextureOffset

UnityEngineMaterial.__GetTextureOffset__SystemString__UnityEngineVector2(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Material GetTexturePropertyNameIDs

UnityEngineMaterial.__GetTexturePropertyNameIDs__SystemInt32Array(UnityEngine.Material instance)

outputs: unnamed (Int32[])

flow: none

Unity Documentation

Material GetTexturePropertyNames

UnityEngineMaterial.__GetTexturePropertyNames__SystemStringArray(UnityEngine.Material instance)

outputs: unnamed (String[])

flow: none

Unity Documentation

Material GetTextureScale

UnityEngineMaterial.__GetTextureScale__SystemString__UnityEngineVector2(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Material GetType

UnityEngineMaterial.__GetType__SystemType(UnityEngine.Material instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Material GetVector

UnityEngineMaterial.__GetVector__SystemString__UnityEngineVector4(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

Material GetVectorArray

UnityEngineMaterial.__GetVectorArray__SystemString__UnityEngineVector4Array(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Vector4[])

flow: none

Unity Documentation

Material HasProperty

UnityEngineMaterial.__HasProperty__SystemString__SystemBoolean(UnityEngine.Material instanceSystem.String name)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineMaterial.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineMaterial.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Material IsKeywordEnabled

UnityEngineMaterial.__IsKeywordEnabled__SystemString__SystemBoolean(UnityEngine.Material instanceSystem.String keyword)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Material Lerp

UnityEngineMaterial.__Lerp__UnityEngineMaterial_UnityEngineMaterial_SystemSingle__SystemVoid(UnityEngine.Material instanceUnityEngine.Material startUnityEngine.Material endSystem.Single t)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_color

UnityEngineMaterial.__set_color__UnityEngineColor__SystemVoid(UnityEngine.Material instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_doubleSidedGI

UnityEngineMaterial.__set_doubleSidedGI__SystemBoolean__SystemVoid(UnityEngine.Material instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_enableInstancing

UnityEngineMaterial.__set_enableInstancing__SystemBoolean__SystemVoid(UnityEngine.Material instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_globalIlluminationFlags

UnityEngineMaterial.__set_globalIlluminationFlags__UnityEngineMaterialGlobalIlluminationFlags__SystemVoid(UnityEngine.Material instanceUnityEngine.MaterialGlobalIlluminationFlags value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_mainTexture

UnityEngineMaterial.__set_mainTexture__UnityEngineTexture__SystemVoid(UnityEngine.Material instanceUnityEngine.Texture value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_mainTextureOffset

UnityEngineMaterial.__set_mainTextureOffset__UnityEngineVector2__SystemVoid(UnityEngine.Material instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_mainTextureScale

UnityEngineMaterial.__set_mainTextureScale__UnityEngineVector2__SystemVoid(UnityEngine.Material instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_name

UnityEngineMaterial.__set_name__SystemString__SystemVoid(UnityEngine.Material instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_renderQueue

UnityEngineMaterial.__set_renderQueue__SystemInt32__SystemVoid(UnityEngine.Material instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_shader

UnityEngineMaterial.__set_shader__UnityEngineShader__SystemVoid(UnityEngine.Material instanceUnityEngine.Shader value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material set_shaderKeywords

UnityEngineMaterial.__set_shaderKeywords__SystemStringArray__SystemVoid(UnityEngine.Material instanceSystem.String[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetBuffer

UnityEngineMaterial.__SetBuffer__SystemString_UnityEngineComputeBuffer__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.ComputeBuffer value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetColor

UnityEngineMaterial.__SetColor__SystemString_UnityEngineColor__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetColorArray

UnityEngineMaterial.__SetColorArray__SystemString_SystemCollectionsGenericListUnityEngineColor__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Collections.Generic.List`1[UnityEngine.Color] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetFloat

UnityEngineMaterial.__SetFloat__SystemString_SystemSingle__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetFloatArray

UnityEngineMaterial.__SetFloatArray__SystemString_SystemCollectionsGenericListSystemSingle__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Collections.Generic.List`1[System.Single] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetInt

UnityEngineMaterial.__SetInt__SystemString_SystemInt32__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetMatrix

UnityEngineMaterial.__SetMatrix__SystemString_UnityEngineMatrix4x4__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Matrix4x4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetMatrixArray

UnityEngineMaterial.__SetMatrixArray__SystemString_SystemCollectionsGenericListUnityEngineMatrix4x4__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Collections.Generic.List`1[UnityEngine.Matrix4x4] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetOverrideTag

UnityEngineMaterial.__SetOverrideTag__SystemString_SystemString__SystemVoid(UnityEngine.Material instanceSystem.String tagSystem.String val)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetPass

UnityEngineMaterial.__SetPass__SystemInt32__SystemBoolean(UnityEngine.Material instanceSystem.Int32 pass)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetShaderPassEnabled

UnityEngineMaterial.__SetShaderPassEnabled__SystemString_SystemBoolean__SystemVoid(UnityEngine.Material instanceSystem.String passNameSystem.Boolean enabled)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetTexture

UnityEngineMaterial.__SetTexture__SystemString_UnityEngineTexture__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Texture value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetTextureOffset

UnityEngineMaterial.__SetTextureOffset__SystemString_UnityEngineVector2__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetTextureScale

UnityEngineMaterial.__SetTextureScale__SystemString_UnityEngineVector2__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetVector

UnityEngineMaterial.__SetVector__SystemString_UnityEngineVector4__SystemVoid(UnityEngine.Material instanceSystem.String nameUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material SetVectorArray

UnityEngineMaterial.__SetVectorArray__SystemString_SystemCollectionsGenericListUnityEngineVector4__SystemVoid(UnityEngine.Material instanceSystem.String nameSystem.Collections.Generic.List`1[UnityEngine.Vector4] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Material ToString

UnityEngineMaterial.__ToString__SystemString(UnityEngine.Material instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Material

Variable_UnityEngineMaterial(UnityEngine.Material MaterialSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation