UIScrollRect¶
The UIScrollRect module.
ScrollRect CalculateLayoutInputHorizontal¶
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UnityEngineUIScrollRect.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect CalculateLayoutInputVertical¶
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UnityEngineUIScrollRect.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineUIScrollRect.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect Equals¶
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UnityEngineUIScrollRect.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.ScrollRect instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect get_content¶
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UnityEngineUIScrollRect.__get_content__UnityEngineRectTransform(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (RectTransform)
flow: none
ScrollRect get_decelerationRate¶
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UnityEngineUIScrollRect.__get_decelerationRate__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_elasticity¶
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UnityEngineUIScrollRect.__get_elasticity__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_enabled¶
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UnityEngineUIScrollRect.__get_enabled__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect get_flexibleHeight¶
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UnityEngineUIScrollRect.__get_flexibleHeight__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_flexibleWidth¶
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UnityEngineUIScrollRect.__get_flexibleWidth__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_gameObject¶
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UnityEngineUIScrollRect.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (GameObject)
flow: none
ScrollRect get_horizontal¶
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UnityEngineUIScrollRect.__get_horizontal__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect get_horizontalNormalizedPosition¶
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UnityEngineUIScrollRect.__get_horizontalNormalizedPosition__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_horizontalScrollbar¶
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UnityEngineUIScrollRect.__get_horizontalScrollbar__UnityEngineUIScrollbar(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Scrollbar)
flow: none
ScrollRect get_horizontalScrollbarSpacing¶
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UnityEngineUIScrollRect.__get_horizontalScrollbarSpacing__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_horizontalScrollbarVisibility¶
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UnityEngineUIScrollRect.__get_horizontalScrollbarVisibility__UnityEngineUIScrollRectScrollbarVisibility(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (ScrollbarVisibility)
flow: none
ScrollRect get_inertia¶
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UnityEngineUIScrollRect.__get_inertia__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect get_layoutPriority¶
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UnityEngineUIScrollRect.__get_layoutPriority__SystemInt32(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Int32)
flow: none
ScrollRect get_minHeight¶
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UnityEngineUIScrollRect.__get_minHeight__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_minWidth¶
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UnityEngineUIScrollRect.__get_minWidth__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_movementType¶
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UnityEngineUIScrollRect.__get_movementType__UnityEngineUIScrollRectMovementType(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (MovementType)
flow: none
ScrollRect get_name¶
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UnityEngineUIScrollRect.__get_name__SystemString(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (String)
flow: none
ScrollRect get_normalizedPosition¶
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UnityEngineUIScrollRect.__get_normalizedPosition__UnityEngineVector2(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Vector2)
flow: none
ScrollRect get_onValueChanged¶
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UnityEngineUIScrollRect.__get_onValueChanged__UnityEngineUIScrollRectScrollRectEvent(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (ScrollRectEvent)
flow: none
ScrollRect get_preferredHeight¶
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UnityEngineUIScrollRect.__get_preferredHeight__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_preferredWidth¶
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UnityEngineUIScrollRect.__get_preferredWidth__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_scrollSensitivity¶
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UnityEngineUIScrollRect.__get_scrollSensitivity__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_transform¶
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UnityEngineUIScrollRect.__get_transform__UnityEngineTransform(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Transform)
flow: none
ScrollRect get_velocity¶
-
UnityEngineUIScrollRect.__get_velocity__UnityEngineVector2(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Vector2)
flow: none
ScrollRect get_vertical¶
-
UnityEngineUIScrollRect.__get_vertical__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect get_verticalNormalizedPosition¶
-
UnityEngineUIScrollRect.__get_verticalNormalizedPosition__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_verticalScrollbar¶
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UnityEngineUIScrollRect.__get_verticalScrollbar__UnityEngineUIScrollbar(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Scrollbar)
flow: none
ScrollRect get_verticalScrollbarSpacing¶
-
UnityEngineUIScrollRect.__get_verticalScrollbarSpacing__SystemSingle(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Single)
flow: none
ScrollRect get_verticalScrollbarVisibility¶
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UnityEngineUIScrollRect.__get_verticalScrollbarVisibility__UnityEngineUIScrollRectScrollbarVisibility(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (ScrollbarVisibility)
flow: none
ScrollRect get_viewport¶
-
UnityEngineUIScrollRect.__get_viewport__UnityEngineRectTransform(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (RectTransform)
flow: none
ScrollRect GetComponent¶
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UnityEngineUIScrollRect.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.ScrollRect instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
ScrollRect GetComponentInChildren¶
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UnityEngineUIScrollRect.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.ScrollRect instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
ScrollRect GetComponentInParent¶
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UnityEngineUIScrollRect.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.ScrollRect instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
ScrollRect GetComponents¶
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UnityEngineUIScrollRect.__GetComponents__ListT__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect GetComponentsInChildren¶
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UnityEngineUIScrollRect.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect GetComponentsInParent¶
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UnityEngineUIScrollRect.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect GetHashCode¶
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UnityEngineUIScrollRect.__GetHashCode__SystemInt32(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Int32)
flow: none
ScrollRect GetInstanceID¶
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UnityEngineUIScrollRect.__GetInstanceID__SystemInt32(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Int32)
flow: none
ScrollRect GetType¶
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UnityEngineUIScrollRect.__GetType__SystemType(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Type)
flow: none
ScrollRect GraphicUpdateComplete¶
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UnityEngineUIScrollRect.__GraphicUpdateComplete__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
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UnityEngineUIScrollRect.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineUIScrollRect.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect IsActive¶
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UnityEngineUIScrollRect.__IsActive__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect IsDestroyed¶
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UnityEngineUIScrollRect.__IsDestroyed__SystemBoolean(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (Boolean)
flow: none
ScrollRect LayoutComplete¶
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UnityEngineUIScrollRect.__LayoutComplete__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect OnBeginDrag¶
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UnityEngineUIScrollRect.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect OnDrag¶
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UnityEngineUIScrollRect.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect OnEndDrag¶
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UnityEngineUIScrollRect.__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect OnInitializePotentialDrag¶
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UnityEngineUIScrollRect.__OnInitializePotentialDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect OnScroll¶
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UnityEngineUIScrollRect.__OnScroll__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.EventSystems.PointerEventData data)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect Rebuild¶
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UnityEngineUIScrollRect.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.CanvasUpdate executing)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_content¶
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UnityEngineUIScrollRect.__set_content__UnityEngineRectTransform__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.RectTransform value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_decelerationRate¶
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UnityEngineUIScrollRect.__set_decelerationRate__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_elasticity¶
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UnityEngineUIScrollRect.__set_elasticity__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_enabled¶
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UnityEngineUIScrollRect.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_horizontal¶
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UnityEngineUIScrollRect.__set_horizontal__SystemBoolean__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_horizontalNormalizedPosition¶
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UnityEngineUIScrollRect.__set_horizontalNormalizedPosition__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_horizontalScrollbar¶
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UnityEngineUIScrollRect.__set_horizontalScrollbar__UnityEngineUIScrollbar__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.Scrollbar value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_horizontalScrollbarSpacing¶
-
UnityEngineUIScrollRect.__set_horizontalScrollbarSpacing__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_horizontalScrollbarVisibility¶
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UnityEngineUIScrollRect.__set_horizontalScrollbarVisibility__UnityEngineUIScrollRectScrollbarVisibility__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.ScrollRect+ScrollbarVisibility value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_inertia¶
-
UnityEngineUIScrollRect.__set_inertia__SystemBoolean__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_movementType¶
-
UnityEngineUIScrollRect.__set_movementType__UnityEngineUIScrollRectMovementType__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.ScrollRect+MovementType value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_name¶
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UnityEngineUIScrollRect.__set_name__SystemString__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_normalizedPosition¶
-
UnityEngineUIScrollRect.__set_normalizedPosition__UnityEngineVector2__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.Vector2 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_onValueChanged¶
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UnityEngineUIScrollRect.__set_onValueChanged__UnityEngineUIScrollRectScrollRectEvent__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.ScrollRect+ScrollRectEvent value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_scrollSensitivity¶
-
UnityEngineUIScrollRect.__set_scrollSensitivity__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_velocity¶
-
UnityEngineUIScrollRect.__set_velocity__UnityEngineVector2__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.Vector2 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_vertical¶
-
UnityEngineUIScrollRect.__set_vertical__SystemBoolean__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_verticalNormalizedPosition¶
-
UnityEngineUIScrollRect.__set_verticalNormalizedPosition__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_verticalScrollbar¶
-
UnityEngineUIScrollRect.__set_verticalScrollbar__UnityEngineUIScrollbar__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.Scrollbar value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_verticalScrollbarSpacing¶
-
UnityEngineUIScrollRect.__set_verticalScrollbarSpacing__SystemSingle__SystemVoid(UnityEngine.UI.ScrollRect instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_verticalScrollbarVisibility¶
-
UnityEngineUIScrollRect.__set_verticalScrollbarVisibility__UnityEngineUIScrollRectScrollbarVisibility__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.UI.ScrollRect+ScrollbarVisibility value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect set_viewport¶
-
UnityEngineUIScrollRect.__set_viewport__UnityEngineRectTransform__SystemVoid(UnityEngine.UI.ScrollRect instanceUnityEngine.RectTransform value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect SetLayoutHorizontal¶
-
UnityEngineUIScrollRect.__SetLayoutHorizontal__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect SetLayoutVertical¶
-
UnityEngineUIScrollRect.__SetLayoutVertical__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect StopMovement¶
-
UnityEngineUIScrollRect.__StopMovement__SystemVoid(UnityEngine.UI.ScrollRect instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ScrollRect ToString¶
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UnityEngineUIScrollRect.__ToString__SystemString(UnityEngine.UI.ScrollRect instance)¶
outputs: unnamed (String)
flow: none