RuntimeAnimatorController¶
The RuntimeAnimatorController module.
op_Equality¶
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UnityEngineRuntimeAnimatorController.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
RuntimeAnimatorController Equals¶
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UnityEngineRuntimeAnimatorController.__Equals__SystemObject__SystemBoolean(UnityEngine.RuntimeAnimatorController instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
RuntimeAnimatorController get_animationClips¶
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UnityEngineRuntimeAnimatorController.__get_animationClips__UnityEngineAnimationClipArray(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (AnimationClip[])
flow: none
RuntimeAnimatorController get_name¶
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UnityEngineRuntimeAnimatorController.__get_name__SystemString(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (String)
flow: none
RuntimeAnimatorController GetHashCode¶
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UnityEngineRuntimeAnimatorController.__GetHashCode__SystemInt32(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (Int32)
flow: none
RuntimeAnimatorController GetInstanceID¶
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UnityEngineRuntimeAnimatorController.__GetInstanceID__SystemInt32(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (Int32)
flow: none
RuntimeAnimatorController GetType¶
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UnityEngineRuntimeAnimatorController.__GetType__SystemType(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineRuntimeAnimatorController.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineRuntimeAnimatorController.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
RuntimeAnimatorController set_name¶
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UnityEngineRuntimeAnimatorController.__set_name__SystemString__SystemVoid(UnityEngine.RuntimeAnimatorController instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RuntimeAnimatorController ToString¶
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UnityEngineRuntimeAnimatorController.__ToString__SystemString(UnityEngine.RuntimeAnimatorController instance)¶
outputs: unnamed (String)
flow: none