ParticleSystemParticle

The ParticleSystemParticle module.

Particle

Const_UnityEngineParticleSystemParticle(UnityEngine.ParticleSystem+Particle Particle)

outputs: unnamed (Particle)

flow: none

Unity Documentation

Particle Equals

UnityEngineParticleSystemParticle.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem+Particle instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

C# Documentation

Particle get_angularVelocity

UnityEngineParticleSystemParticle.__get_angularVelocity__SystemSingle(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle get_angularVelocity3D

UnityEngineParticleSystemParticle.__get_angularVelocity3D__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_animatedVelocity

UnityEngineParticleSystemParticle.__get_animatedVelocity__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_axisOfRotation

UnityEngineParticleSystemParticle.__get_axisOfRotation__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_position

UnityEngineParticleSystemParticle.__get_position__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_randomSeed

UnityEngineParticleSystemParticle.__get_randomSeed__SystemUInt32(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

Particle get_remainingLifetime

UnityEngineParticleSystemParticle.__get_remainingLifetime__SystemSingle(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle get_rotation

UnityEngineParticleSystemParticle.__get_rotation__SystemSingle(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle get_rotation3D

UnityEngineParticleSystemParticle.__get_rotation3D__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_startColor

UnityEngineParticleSystemParticle.__get_startColor__UnityEngineColor32(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Color32)

flow: none

Unity Documentation

Particle get_startLifetime

UnityEngineParticleSystemParticle.__get_startLifetime__SystemSingle(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle get_startSize

UnityEngineParticleSystemParticle.__get_startSize__SystemSingle(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle get_startSize3D

UnityEngineParticleSystemParticle.__get_startSize3D__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_totalVelocity

UnityEngineParticleSystemParticle.__get_totalVelocity__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle get_velocity

UnityEngineParticleSystemParticle.__get_velocity__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle GetCurrentColor

UnityEngineParticleSystemParticle.__GetCurrentColor__UnityEngineParticleSystem__UnityEngineColor32(UnityEngine.ParticleSystem+Particle instanceUnityEngine.ParticleSystem system)

outputs: unnamed (Color32)

flow: none

Unity Documentation

Particle GetCurrentSize

UnityEngineParticleSystemParticle.__GetCurrentSize__UnityEngineParticleSystem__SystemSingle(UnityEngine.ParticleSystem+Particle instanceUnityEngine.ParticleSystem system)

outputs: unnamed (Single)

flow: none

Unity Documentation

Particle GetCurrentSize3D

UnityEngineParticleSystemParticle.__GetCurrentSize3D__UnityEngineParticleSystem__UnityEngineVector3(UnityEngine.ParticleSystem+Particle instanceUnityEngine.ParticleSystem system)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Particle GetHashCode

UnityEngineParticleSystemParticle.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Particle GetType

UnityEngineParticleSystemParticle.__GetType__SystemType(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Particle set_angularVelocity

UnityEngineParticleSystemParticle.__set_angularVelocity__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_angularVelocity3D

UnityEngineParticleSystemParticle.__set_angularVelocity3D__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_axisOfRotation

UnityEngineParticleSystemParticle.__set_axisOfRotation__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_position

UnityEngineParticleSystemParticle.__set_position__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_randomSeed

UnityEngineParticleSystemParticle.__set_randomSeed__SystemUInt32__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_remainingLifetime

UnityEngineParticleSystemParticle.__set_remainingLifetime__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_rotation

UnityEngineParticleSystemParticle.__set_rotation__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_rotation3D

UnityEngineParticleSystemParticle.__set_rotation3D__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_startColor

UnityEngineParticleSystemParticle.__set_startColor__UnityEngineColor32__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Color32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_startLifetime

UnityEngineParticleSystemParticle.__set_startLifetime__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_startSize

UnityEngineParticleSystemParticle.__set_startSize__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+Particle instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_startSize3D

UnityEngineParticleSystemParticle.__set_startSize3D__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle set_velocity

UnityEngineParticleSystemParticle.__set_velocity__UnityEngineVector3__SystemVoid(UnityEngine.ParticleSystem+Particle instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle ToString

UnityEngineParticleSystemParticle.__ToString__SystemString(UnityEngine.ParticleSystem+Particle instance)

outputs: unnamed (String)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Particle

Variable_UnityEngineParticleSystemParticle(UnityEngine.ParticleSystem+Particle ParticleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation