HumanDescription¶
The HumanDescription module.
HumanDescription¶
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Const_UnityEngineHumanDescription(UnityEngine.HumanDescription HumanDescription)¶
outputs: unnamed (HumanDescription)
flow: none
HumanDescription Equals¶
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UnityEngineHumanDescription.__Equals__SystemObject__SystemBoolean(UnityEngine.HumanDescription instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
HumanDescription get_armStretch¶
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UnityEngineHumanDescription.__get_armStretch__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_feetSpacing¶
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UnityEngineHumanDescription.__get_feetSpacing__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_hasTranslationDoF¶
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UnityEngineHumanDescription.__get_hasTranslationDoF__SystemBoolean(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Boolean)
flow: none
HumanDescription get_human¶
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UnityEngineHumanDescription.__get_human__UnityEngineHumanBoneArray(UnityEngine.HumanDescription)¶
outputs: unnamed (HumanBone[])
flow: none
HumanDescription get_legStretch¶
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UnityEngineHumanDescription.__get_legStretch__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_lowerArmTwist¶
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UnityEngineHumanDescription.__get_lowerArmTwist__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_lowerLegTwist¶
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UnityEngineHumanDescription.__get_lowerLegTwist__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_skeleton¶
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UnityEngineHumanDescription.__get_skeleton__UnityEngineSkeletonBoneArray(UnityEngine.HumanDescription)¶
outputs: unnamed (SkeletonBone[])
flow: none
HumanDescription get_upperArmTwist¶
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UnityEngineHumanDescription.__get_upperArmTwist__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription get_upperLegTwist¶
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UnityEngineHumanDescription.__get_upperLegTwist__SystemSingle(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Single)
flow: none
HumanDescription GetHashCode¶
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UnityEngineHumanDescription.__GetHashCode__SystemInt32(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Int32)
flow: none
HumanDescription GetType¶
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UnityEngineHumanDescription.__GetType__SystemType(UnityEngine.HumanDescription instance)¶
outputs: unnamed (Type)
flow: none
HumanDescription set_armStretch¶
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UnityEngineHumanDescription.__set_armStretch__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_feetSpacing¶
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UnityEngineHumanDescription.__set_feetSpacing__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_hasTranslationDoF¶
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UnityEngineHumanDescription.__set_hasTranslationDoF__SystemBoolean__SystemVoid(UnityEngine.HumanDescription instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_human¶
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UnityEngineHumanDescription.__set_human__UnityEngineHumanBoneArray(UnityEngine.HumanDescription UnityEngine.HumanBone[])¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_legStretch¶
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UnityEngineHumanDescription.__set_legStretch__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_lowerArmTwist¶
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UnityEngineHumanDescription.__set_lowerArmTwist__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_lowerLegTwist¶
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UnityEngineHumanDescription.__set_lowerLegTwist__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_skeleton¶
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UnityEngineHumanDescription.__set_skeleton__UnityEngineSkeletonBoneArray(UnityEngine.HumanDescription UnityEngine.SkeletonBone[])¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_upperArmTwist¶
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UnityEngineHumanDescription.__set_upperArmTwist__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription set_upperLegTwist¶
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UnityEngineHumanDescription.__set_upperLegTwist__SystemSingle__SystemVoid(UnityEngine.HumanDescription instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanDescription ToString¶
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UnityEngineHumanDescription.__ToString__SystemString(UnityEngine.HumanDescription instance)¶
outputs: unnamed (String)
flow: none