Transform

The Transform module.

Transform DetachChildren

UnityEngineTransform.__DetachChildren__SystemVoid(UnityEngine.Transform instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineTransform.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Transform Equals

UnityEngineTransform.__Equals__SystemObject__SystemBoolean(UnityEngine.Transform instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Transform Find

UnityEngineTransform.__Find__SystemString__UnityEngineTransform(UnityEngine.Transform instanceSystem.String n)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Transform get_childCount

UnityEngineTransform.__get_childCount__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform get_eulerAngles

UnityEngineTransform.__get_eulerAngles__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_forward

UnityEngineTransform.__get_forward__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_gameObject

UnityEngineTransform.__get_gameObject__UnityEngineGameObject(UnityEngine.Transform instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Transform get_hasChanged

UnityEngineTransform.__get_hasChanged__SystemBoolean(UnityEngine.Transform instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Transform get_hierarchyCapacity

UnityEngineTransform.__get_hierarchyCapacity__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform get_hierarchyCount

UnityEngineTransform.__get_hierarchyCount__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform get_localEulerAngles

UnityEngineTransform.__get_localEulerAngles__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_localPosition

UnityEngineTransform.__get_localPosition__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_localRotation

UnityEngineTransform.__get_localRotation__UnityEngineQuaternion(UnityEngine.Transform instance)

outputs: unnamed (Quaternion)

flow: none

Unity Documentation

Transform get_localScale

UnityEngineTransform.__get_localScale__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_localToWorldMatrix

UnityEngineTransform.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.Transform instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

Transform get_lossyScale

UnityEngineTransform.__get_lossyScale__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_name

UnityEngineTransform.__get_name__SystemString(UnityEngine.Transform instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Transform get_parent

UnityEngineTransform.__get_parent__UnityEngineTransform(UnityEngine.Transform instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Transform get_position

UnityEngineTransform.__get_position__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_right

UnityEngineTransform.__get_right__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_root

UnityEngineTransform.__get_root__UnityEngineTransform(UnityEngine.Transform instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Transform get_rotation

UnityEngineTransform.__get_rotation__UnityEngineQuaternion(UnityEngine.Transform instance)

outputs: unnamed (Quaternion)

flow: none

Unity Documentation

Transform get_transform

UnityEngineTransform.__get_transform__UnityEngineTransform(UnityEngine.Transform instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Transform get_up

UnityEngineTransform.__get_up__UnityEngineVector3(UnityEngine.Transform instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform get_worldToLocalMatrix

UnityEngineTransform.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.Transform instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

Transform GetChild

UnityEngineTransform.__GetChild__SystemInt32__UnityEngineTransform(UnityEngine.Transform instanceSystem.Int32 index)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Transform GetComponent

UnityEngineTransform.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Transform instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Transform GetComponentInChildren

UnityEngineTransform.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Transform instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Transform GetComponentInParent

UnityEngineTransform.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Transform instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Transform GetComponents

UnityEngineTransform.__GetComponents__ListT__SystemVoid(UnityEngine.Transform instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform GetComponentsInChildren

UnityEngineTransform.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Transform instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform GetComponentsInParent

UnityEngineTransform.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Transform instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform GetEnumerator

UnityEngineTransform.__GetEnumerator__SystemCollectionsIEnumerator(UnityEngine.Transform instance)

outputs: unnamed (IEnumerator)

flow: none

Unity Documentation

Transform GetHashCode

UnityEngineTransform.__GetHashCode__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform GetInstanceID

UnityEngineTransform.__GetInstanceID__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform GetSiblingIndex

UnityEngineTransform.__GetSiblingIndex__SystemInt32(UnityEngine.Transform instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Transform GetType

UnityEngineTransform.__GetType__SystemType(UnityEngine.Transform instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineTransform.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineTransform.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Transform InverseTransformDirection

UnityEngineTransform.__InverseTransformDirection__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 direction)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform InverseTransformPoint

UnityEngineTransform.__InverseTransformPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform InverseTransformVector

UnityEngineTransform.__InverseTransformVector__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 vector)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform IsChildOf

UnityEngineTransform.__IsChildOf__UnityEngineTransform__SystemBoolean(UnityEngine.Transform instanceUnityEngine.Transform parent)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Transform LookAt

UnityEngineTransform.__LookAt__UnityEngineTransform__SystemVoid(UnityEngine.Transform instanceUnityEngine.Transform target)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform Rotate

UnityEngineTransform.__Rotate__UnityEngineVector3_SystemSingle__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 axisSystem.Single angle)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform RotateAround

UnityEngineTransform.__RotateAround__UnityEngineVector3_UnityEngineVector3_SystemSingle__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 pointUnityEngine.Vector3 axisSystem.Single angle)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_eulerAngles

UnityEngineTransform.__set_eulerAngles__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_forward

UnityEngineTransform.__set_forward__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_hasChanged

UnityEngineTransform.__set_hasChanged__SystemBoolean__SystemVoid(UnityEngine.Transform instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_hierarchyCapacity

UnityEngineTransform.__set_hierarchyCapacity__SystemInt32__SystemVoid(UnityEngine.Transform instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_localEulerAngles

UnityEngineTransform.__set_localEulerAngles__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_localPosition

UnityEngineTransform.__set_localPosition__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_localRotation

UnityEngineTransform.__set_localRotation__UnityEngineQuaternion__SystemVoid(UnityEngine.Transform instanceUnityEngine.Quaternion value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_localScale

UnityEngineTransform.__set_localScale__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_name

UnityEngineTransform.__set_name__SystemString__SystemVoid(UnityEngine.Transform instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_parent

UnityEngineTransform.__set_parent__UnityEngineTransform__SystemVoid(UnityEngine.Transform instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_position

UnityEngineTransform.__set_position__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_right

UnityEngineTransform.__set_right__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_rotation

UnityEngineTransform.__set_rotation__UnityEngineQuaternion__SystemVoid(UnityEngine.Transform instanceUnityEngine.Quaternion value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform set_up

UnityEngineTransform.__set_up__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform SetAsFirstSibling

UnityEngineTransform.__SetAsFirstSibling__SystemVoid(UnityEngine.Transform instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform SetAsLastSibling

UnityEngineTransform.__SetAsLastSibling__SystemVoid(UnityEngine.Transform instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform SetParent

UnityEngineTransform.__SetParent__UnityEngineTransform__SystemVoid(UnityEngine.Transform instanceUnityEngine.Transform p)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform SetPositionAndRotation

UnityEngineTransform.__SetPositionAndRotation__UnityEngineVector3_UnityEngineQuaternion__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 positionUnityEngine.Quaternion rotation)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform SetSiblingIndex

UnityEngineTransform.__SetSiblingIndex__SystemInt32__SystemVoid(UnityEngine.Transform instanceSystem.Int32 index)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform ToString

UnityEngineTransform.__ToString__SystemString(UnityEngine.Transform instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Transform TransformDirection

UnityEngineTransform.__TransformDirection__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 direction)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform TransformPoint

UnityEngineTransform.__TransformPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform TransformVector

UnityEngineTransform.__TransformVector__UnityEngineVector3__UnityEngineVector3(UnityEngine.Transform instanceUnityEngine.Vector3 vector)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Transform Translate

UnityEngineTransform.__Translate__UnityEngineVector3__SystemVoid(UnityEngine.Transform instanceUnityEngine.Vector3 translation)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Transform

Variable_UnityEngineTransform(UnityEngine.Transform TransformSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation