UIAnimationTriggers¶
The UIAnimationTriggers module.
ctor¶
-
UnityEngineUIAnimationTriggers.__ctor____UnityEngineUIAnimationTriggers()¶
outputs: unnamed (AnimationTriggers)
flow: none
AnimationTriggers Equals¶
-
UnityEngineUIAnimationTriggers.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.AnimationTriggers instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
AnimationTriggers get_disabledTrigger¶
-
UnityEngineUIAnimationTriggers.__get_disabledTrigger__SystemString(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (String)
flow: none
AnimationTriggers get_highlightedTrigger¶
-
UnityEngineUIAnimationTriggers.__get_highlightedTrigger__SystemString(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (String)
flow: none
AnimationTriggers get_normalTrigger¶
-
UnityEngineUIAnimationTriggers.__get_normalTrigger__SystemString(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (String)
flow: none
AnimationTriggers get_pressedTrigger¶
-
UnityEngineUIAnimationTriggers.__get_pressedTrigger__SystemString(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (String)
flow: none
AnimationTriggers GetHashCode¶
-
UnityEngineUIAnimationTriggers.__GetHashCode__SystemInt32(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (Int32)
flow: none
AnimationTriggers GetType¶
-
UnityEngineUIAnimationTriggers.__GetType__SystemType(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (Type)
flow: none
AnimationTriggers set_disabledTrigger¶
-
UnityEngineUIAnimationTriggers.__set_disabledTrigger__SystemString__SystemVoid(UnityEngine.UI.AnimationTriggers instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimationTriggers set_highlightedTrigger¶
-
UnityEngineUIAnimationTriggers.__set_highlightedTrigger__SystemString__SystemVoid(UnityEngine.UI.AnimationTriggers instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimationTriggers set_normalTrigger¶
-
UnityEngineUIAnimationTriggers.__set_normalTrigger__SystemString__SystemVoid(UnityEngine.UI.AnimationTriggers instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimationTriggers set_pressedTrigger¶
-
UnityEngineUIAnimationTriggers.__set_pressedTrigger__SystemString__SystemVoid(UnityEngine.UI.AnimationTriggers instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimationTriggers ToString¶
-
UnityEngineUIAnimationTriggers.__ToString__SystemString(UnityEngine.UI.AnimationTriggers instance)¶
outputs: unnamed (String)
flow: none