Component¶
The Component module.
op_Equality¶
-
UnityEngineComponent.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Component Equals¶
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UnityEngineComponent.__Equals__SystemObject__SystemBoolean(UnityEngine.Component instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
Component get_gameObject¶
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UnityEngineComponent.__get_gameObject__UnityEngineGameObject(UnityEngine.Component instance)¶
outputs: unnamed (GameObject)
flow: none
Component get_name¶
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UnityEngineComponent.__get_name__SystemString(UnityEngine.Component instance)¶
outputs: unnamed (String)
flow: none
Component get_transform¶
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UnityEngineComponent.__get_transform__UnityEngineTransform(UnityEngine.Component instance)¶
outputs: unnamed (Transform)
flow: none
Component GetComponent¶
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UnityEngineComponent.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Component instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
Component GetComponentInChildren¶
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UnityEngineComponent.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Component instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
Component GetComponentInParent¶
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UnityEngineComponent.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Component instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
Component GetComponents¶
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UnityEngineComponent.__GetComponents__ListT__SystemVoid(UnityEngine.Component instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Component GetComponentsInChildren¶
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UnityEngineComponent.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Component instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Component GetComponentsInParent¶
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UnityEngineComponent.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Component instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Component GetHashCode¶
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UnityEngineComponent.__GetHashCode__SystemInt32(UnityEngine.Component instance)¶
outputs: unnamed (Int32)
flow: none
Component GetInstanceID¶
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UnityEngineComponent.__GetInstanceID__SystemInt32(UnityEngine.Component instance)¶
outputs: unnamed (Int32)
flow: none
Component GetType¶
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UnityEngineComponent.__GetType__SystemType(UnityEngine.Component instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineComponent.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineComponent.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Component set_name¶
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UnityEngineComponent.__set_name__SystemString__SystemVoid(UnityEngine.Component instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Component ToString¶
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UnityEngineComponent.__ToString__SystemString(UnityEngine.Component instance)¶
outputs: unnamed (String)
flow: none