SpriteRenderer

The SpriteRenderer module.

op_Equality

UnityEngineSpriteRenderer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

SpriteRenderer Equals

UnityEngineSpriteRenderer.__Equals__SystemObject__SystemBoolean(UnityEngine.SpriteRenderer instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

SpriteRenderer get_adaptiveModeThreshold

UnityEngineSpriteRenderer.__get_adaptiveModeThreshold__SystemSingle(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

SpriteRenderer get_allowOcclusionWhenDynamic

UnityEngineSpriteRenderer.__get_allowOcclusionWhenDynamic__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_bounds

UnityEngineSpriteRenderer.__get_bounds__UnityEngineBounds(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

SpriteRenderer get_color

UnityEngineSpriteRenderer.__get_color__UnityEngineColor(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

SpriteRenderer get_drawMode

UnityEngineSpriteRenderer.__get_drawMode__UnityEngineSpriteDrawMode(UnityEngine.SpriteRenderer instance)

outputs: unnamed (SpriteDrawMode)

flow: none

Unity Documentation

SpriteRenderer get_enabled

UnityEngineSpriteRenderer.__get_enabled__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_flipX

UnityEngineSpriteRenderer.__get_flipX__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_flipY

UnityEngineSpriteRenderer.__get_flipY__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_gameObject

UnityEngineSpriteRenderer.__get_gameObject__UnityEngineGameObject(UnityEngine.SpriteRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

SpriteRenderer get_isPartOfStaticBatch

UnityEngineSpriteRenderer.__get_isPartOfStaticBatch__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_isVisible

UnityEngineSpriteRenderer.__get_isVisible__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_lightmapIndex

UnityEngineSpriteRenderer.__get_lightmapIndex__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer get_lightmapScaleOffset

UnityEngineSpriteRenderer.__get_lightmapScaleOffset__UnityEngineVector4(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

SpriteRenderer get_lightProbeProxyVolumeOverride

UnityEngineSpriteRenderer.__get_lightProbeProxyVolumeOverride__UnityEngineGameObject(UnityEngine.SpriteRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

SpriteRenderer get_lightProbeUsage

UnityEngineSpriteRenderer.__get_lightProbeUsage__UnityEngineRenderingLightProbeUsage(UnityEngine.SpriteRenderer instance)

outputs: unnamed (LightProbeUsage)

flow: none

Unity Documentation

SpriteRenderer get_localToWorldMatrix

UnityEngineSpriteRenderer.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

SpriteRenderer get_maskInteraction

UnityEngineSpriteRenderer.__get_maskInteraction__UnityEngineSpriteMaskInteraction(UnityEngine.SpriteRenderer instance)

outputs: unnamed (SpriteMaskInteraction)

flow: none

Unity Documentation

SpriteRenderer get_material

UnityEngineSpriteRenderer.__get_material__UnityEngineMaterial(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

SpriteRenderer get_materials

UnityEngineSpriteRenderer.__get_materials__UnityEngineMaterialArray(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

SpriteRenderer get_motionVectorGenerationMode

UnityEngineSpriteRenderer.__get_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode(UnityEngine.SpriteRenderer instance)

outputs: unnamed (MotionVectorGenerationMode)

flow: none

Unity Documentation

SpriteRenderer get_name

UnityEngineSpriteRenderer.__get_name__SystemString(UnityEngine.SpriteRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SpriteRenderer get_probeAnchor

UnityEngineSpriteRenderer.__get_probeAnchor__UnityEngineTransform(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

SpriteRenderer get_realtimeLightmapIndex

UnityEngineSpriteRenderer.__get_realtimeLightmapIndex__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer get_realtimeLightmapScaleOffset

UnityEngineSpriteRenderer.__get_realtimeLightmapScaleOffset__UnityEngineVector4(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

SpriteRenderer get_receiveShadows

UnityEngineSpriteRenderer.__get_receiveShadows__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SpriteRenderer get_reflectionProbeUsage

UnityEngineSpriteRenderer.__get_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage(UnityEngine.SpriteRenderer instance)

outputs: unnamed (ReflectionProbeUsage)

flow: none

Unity Documentation

SpriteRenderer get_rendererPriority

UnityEngineSpriteRenderer.__get_rendererPriority__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer get_renderingLayerMask

UnityEngineSpriteRenderer.__get_renderingLayerMask__SystemUInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

SpriteRenderer get_shadowCastingMode

UnityEngineSpriteRenderer.__get_shadowCastingMode__UnityEngineRenderingShadowCastingMode(UnityEngine.SpriteRenderer instance)

outputs: unnamed (ShadowCastingMode)

flow: none

Unity Documentation

SpriteRenderer get_sharedMaterial

UnityEngineSpriteRenderer.__get_sharedMaterial__UnityEngineMaterial(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

SpriteRenderer get_sharedMaterials

UnityEngineSpriteRenderer.__get_sharedMaterials__UnityEngineMaterialArray(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

SpriteRenderer get_size

UnityEngineSpriteRenderer.__get_size__UnityEngineVector2(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

SpriteRenderer get_sortingLayerID

UnityEngineSpriteRenderer.__get_sortingLayerID__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer get_sortingLayerName

UnityEngineSpriteRenderer.__get_sortingLayerName__SystemString(UnityEngine.SpriteRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SpriteRenderer get_sortingOrder

UnityEngineSpriteRenderer.__get_sortingOrder__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer get_sprite

UnityEngineSpriteRenderer.__get_sprite__UnityEngineSprite(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Sprite)

flow: none

Unity Documentation

SpriteRenderer get_spriteSortPoint

UnityEngineSpriteRenderer.__get_spriteSortPoint__UnityEngineSpriteSortPoint(UnityEngine.SpriteRenderer instance)

outputs: unnamed (SpriteSortPoint)

flow: none

Unity Documentation

SpriteRenderer get_tileMode

UnityEngineSpriteRenderer.__get_tileMode__UnityEngineSpriteTileMode(UnityEngine.SpriteRenderer instance)

outputs: unnamed (SpriteTileMode)

flow: none

Unity Documentation

SpriteRenderer get_transform

UnityEngineSpriteRenderer.__get_transform__UnityEngineTransform(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

SpriteRenderer get_worldToLocalMatrix

UnityEngineSpriteRenderer.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

SpriteRenderer GetClosestReflectionProbes

UnityEngineSpriteRenderer.__GetClosestReflectionProbes__SystemCollectionsGenericListUnityEngineRenderingReflectionProbeBlendInfo__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.ReflectionProbeBlendInfo] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetComponent

UnityEngineSpriteRenderer.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.SpriteRenderer instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

SpriteRenderer GetComponentInChildren

UnityEngineSpriteRenderer.__GetComponentInChildren__SystemBoolean__T(UnityEngine.SpriteRenderer instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

SpriteRenderer GetComponentInParent

UnityEngineSpriteRenderer.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.SpriteRenderer instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

SpriteRenderer GetComponents

UnityEngineSpriteRenderer.__GetComponents__ListT__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetComponentsInChildren

UnityEngineSpriteRenderer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetComponentsInParent

UnityEngineSpriteRenderer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetHashCode

UnityEngineSpriteRenderer.__GetHashCode__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer GetInstanceID

UnityEngineSpriteRenderer.__GetInstanceID__SystemInt32(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SpriteRenderer GetMaterials

UnityEngineSpriteRenderer.__GetMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetPropertyBlock

UnityEngineSpriteRenderer.__GetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetSharedMaterials

UnityEngineSpriteRenderer.__GetSharedMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer GetType

UnityEngineSpriteRenderer.__GetType__SystemType(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

SpriteRenderer HasPropertyBlock

UnityEngineSpriteRenderer.__HasPropertyBlock__SystemBoolean(UnityEngine.SpriteRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineSpriteRenderer.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineSpriteRenderer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

SpriteRenderer set_adaptiveModeThreshold

UnityEngineSpriteRenderer.__set_adaptiveModeThreshold__SystemSingle__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_allowOcclusionWhenDynamic

UnityEngineSpriteRenderer.__set_allowOcclusionWhenDynamic__SystemBoolean__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_color

UnityEngineSpriteRenderer.__set_color__UnityEngineColor__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_drawMode

UnityEngineSpriteRenderer.__set_drawMode__UnityEngineSpriteDrawMode__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.SpriteDrawMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_enabled

UnityEngineSpriteRenderer.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_flipX

UnityEngineSpriteRenderer.__set_flipX__SystemBoolean__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_flipY

UnityEngineSpriteRenderer.__set_flipY__SystemBoolean__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_lightmapIndex

UnityEngineSpriteRenderer.__set_lightmapIndex__SystemInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_lightmapScaleOffset

UnityEngineSpriteRenderer.__set_lightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_lightProbeProxyVolumeOverride

UnityEngineSpriteRenderer.__set_lightProbeProxyVolumeOverride__UnityEngineGameObject__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.GameObject value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_lightProbeUsage

UnityEngineSpriteRenderer.__set_lightProbeUsage__UnityEngineRenderingLightProbeUsage__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Rendering.LightProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_maskInteraction

UnityEngineSpriteRenderer.__set_maskInteraction__UnityEngineSpriteMaskInteraction__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.SpriteMaskInteraction value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_material

UnityEngineSpriteRenderer.__set_material__UnityEngineMaterial__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_materials

UnityEngineSpriteRenderer.__set_materials__UnityEngineMaterialArray__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_motionVectorGenerationMode

UnityEngineSpriteRenderer.__set_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.MotionVectorGenerationMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_name

UnityEngineSpriteRenderer.__set_name__SystemString__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_probeAnchor

UnityEngineSpriteRenderer.__set_probeAnchor__UnityEngineTransform__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_realtimeLightmapIndex

UnityEngineSpriteRenderer.__set_realtimeLightmapIndex__SystemInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_realtimeLightmapScaleOffset

UnityEngineSpriteRenderer.__set_realtimeLightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_receiveShadows

UnityEngineSpriteRenderer.__set_receiveShadows__SystemBoolean__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_reflectionProbeUsage

UnityEngineSpriteRenderer.__set_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Rendering.ReflectionProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_rendererPriority

UnityEngineSpriteRenderer.__set_rendererPriority__SystemInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_renderingLayerMask

UnityEngineSpriteRenderer.__set_renderingLayerMask__SystemUInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_shadowCastingMode

UnityEngineSpriteRenderer.__set_shadowCastingMode__UnityEngineRenderingShadowCastingMode__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Rendering.ShadowCastingMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sharedMaterial

UnityEngineSpriteRenderer.__set_sharedMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sharedMaterials

UnityEngineSpriteRenderer.__set_sharedMaterials__UnityEngineMaterialArray__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_size

UnityEngineSpriteRenderer.__set_size__UnityEngineVector2__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sortingLayerID

UnityEngineSpriteRenderer.__set_sortingLayerID__SystemInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sortingLayerName

UnityEngineSpriteRenderer.__set_sortingLayerName__SystemString__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sortingOrder

UnityEngineSpriteRenderer.__set_sortingOrder__SystemInt32__SystemVoid(UnityEngine.SpriteRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_sprite

UnityEngineSpriteRenderer.__set_sprite__UnityEngineSprite__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.Sprite value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_spriteSortPoint

UnityEngineSpriteRenderer.__set_spriteSortPoint__UnityEngineSpriteSortPoint__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.SpriteSortPoint value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer set_tileMode

UnityEngineSpriteRenderer.__set_tileMode__UnityEngineSpriteTileMode__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.SpriteTileMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer SetPropertyBlock

UnityEngineSpriteRenderer.__SetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.SpriteRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SpriteRenderer ToString

UnityEngineSpriteRenderer.__ToString__SystemString(UnityEngine.SpriteRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SpriteRenderer

Variable_UnityEngineSpriteRenderer(UnityEngine.SpriteRenderer SpriteRendererSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation