BoxCollider2D

The BoxCollider2D module.

BoxCollider2D Cast

UnityEngineBoxCollider2D.__Cast__UnityEngineVector2_UnityEngineContactFilter2D_UnityEngineRaycastHit2DArray__SystemInt32(UnityEngine.BoxCollider2D instanceUnityEngine.Vector2 directionUnityEngine.ContactFilter2D contactFilterUnityEngine.RaycastHit2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D Distance

UnityEngineBoxCollider2D.__Distance__UnityEngineCollider2D__UnityEngineColliderDistance2D(UnityEngine.BoxCollider2D instanceUnityEngine.Collider2D collider)

outputs: unnamed (ColliderDistance2D)

flow: none

Unity Documentation

op_Equality

UnityEngineBoxCollider2D.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BoxCollider2D Equals

UnityEngineBoxCollider2D.__Equals__SystemObject__SystemBoolean(UnityEngine.BoxCollider2D instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

BoxCollider2D get_attachedRigidbody

UnityEngineBoxCollider2D.__get_attachedRigidbody__UnityEngineRigidbody2D(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Rigidbody2D)

flow: none

Unity Documentation

BoxCollider2D get_autoTiling

UnityEngineBoxCollider2D.__get_autoTiling__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D get_bounciness

UnityEngineBoxCollider2D.__get_bounciness__SystemSingle(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

BoxCollider2D get_bounds

UnityEngineBoxCollider2D.__get_bounds__UnityEngineBounds(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

BoxCollider2D get_composite

UnityEngineBoxCollider2D.__get_composite__UnityEngineCompositeCollider2D(UnityEngine.BoxCollider2D instance)

outputs: unnamed (CompositeCollider2D)

flow: none

Unity Documentation

BoxCollider2D get_density

UnityEngineBoxCollider2D.__get_density__SystemSingle(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

BoxCollider2D get_edgeRadius

UnityEngineBoxCollider2D.__get_edgeRadius__SystemSingle(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

BoxCollider2D get_enabled

UnityEngineBoxCollider2D.__get_enabled__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D get_friction

UnityEngineBoxCollider2D.__get_friction__SystemSingle(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

BoxCollider2D get_gameObject

UnityEngineBoxCollider2D.__get_gameObject__UnityEngineGameObject(UnityEngine.BoxCollider2D instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

BoxCollider2D get_isTrigger

UnityEngineBoxCollider2D.__get_isTrigger__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D get_name

UnityEngineBoxCollider2D.__get_name__SystemString(UnityEngine.BoxCollider2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BoxCollider2D get_offset

UnityEngineBoxCollider2D.__get_offset__UnityEngineVector2(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

BoxCollider2D get_shapeCount

UnityEngineBoxCollider2D.__get_shapeCount__SystemInt32(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider2D get_sharedMaterial

UnityEngineBoxCollider2D.__get_sharedMaterial__UnityEnginePhysicsMaterial2D(UnityEngine.BoxCollider2D instance)

outputs: unnamed (PhysicsMaterial2D)

flow: none

Unity Documentation

BoxCollider2D get_size

UnityEngineBoxCollider2D.__get_size__UnityEngineVector2(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

BoxCollider2D get_transform

UnityEngineBoxCollider2D.__get_transform__UnityEngineTransform(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

BoxCollider2D get_usedByComposite

UnityEngineBoxCollider2D.__get_usedByComposite__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D get_usedByEffector

UnityEngineBoxCollider2D.__get_usedByEffector__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D GetComponent

UnityEngineBoxCollider2D.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.BoxCollider2D instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

BoxCollider2D GetComponentInChildren

UnityEngineBoxCollider2D.__GetComponentInChildren__SystemBoolean__T(UnityEngine.BoxCollider2D instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

BoxCollider2D GetComponentInParent

UnityEngineBoxCollider2D.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.BoxCollider2D instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

BoxCollider2D GetComponents

UnityEngineBoxCollider2D.__GetComponents__ListT__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D GetComponentsInChildren

UnityEngineBoxCollider2D.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D GetComponentsInParent

UnityEngineBoxCollider2D.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D GetContacts

UnityEngineBoxCollider2D.__GetContacts__UnityEngineCollider2DArray__SystemInt32(UnityEngine.BoxCollider2D instanceUnityEngine.Collider2D[] colliders)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider2D GetHashCode

UnityEngineBoxCollider2D.__GetHashCode__SystemInt32(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider2D GetInstanceID

UnityEngineBoxCollider2D.__GetInstanceID__SystemInt32(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

BoxCollider2D GetType

UnityEngineBoxCollider2D.__GetType__SystemType(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineBoxCollider2D.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineBoxCollider2D.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

BoxCollider2D IsTouching

UnityEngineBoxCollider2D.__IsTouching__UnityEngineCollider2D__SystemBoolean(UnityEngine.BoxCollider2D instanceUnityEngine.Collider2D collider)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D IsTouchingLayers

UnityEngineBoxCollider2D.__IsTouchingLayers__SystemBoolean(UnityEngine.BoxCollider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D OverlapCollider

UnityEngineBoxCollider2D.__OverlapCollider__UnityEngineContactFilter2D_UnityEngineCollider2DArray__SystemInt32(UnityEngine.BoxCollider2D instanceUnityEngine.ContactFilter2D contactFilterUnityEngine.Collider2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D OverlapPoint

UnityEngineBoxCollider2D.__OverlapPoint__UnityEngineVector2__SystemBoolean(UnityEngine.BoxCollider2D instanceUnityEngine.Vector2 point)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

BoxCollider2D Raycast

UnityEngineBoxCollider2D.__Raycast__UnityEngineVector2_UnityEngineContactFilter2D_UnityEngineRaycastHit2DArray__SystemInt32(UnityEngine.BoxCollider2D instanceUnityEngine.Vector2 directionUnityEngine.ContactFilter2D contactFilterUnityEngine.RaycastHit2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_autoTiling

UnityEngineBoxCollider2D.__set_autoTiling__SystemBoolean__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_density

UnityEngineBoxCollider2D.__set_density__SystemSingle__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_edgeRadius

UnityEngineBoxCollider2D.__set_edgeRadius__SystemSingle__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_enabled

UnityEngineBoxCollider2D.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_isTrigger

UnityEngineBoxCollider2D.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_name

UnityEngineBoxCollider2D.__set_name__SystemString__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_offset

UnityEngineBoxCollider2D.__set_offset__UnityEngineVector2__SystemVoid(UnityEngine.BoxCollider2D instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_sharedMaterial

UnityEngineBoxCollider2D.__set_sharedMaterial__UnityEnginePhysicsMaterial2D__SystemVoid(UnityEngine.BoxCollider2D instanceUnityEngine.PhysicsMaterial2D value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_size

UnityEngineBoxCollider2D.__set_size__UnityEngineVector2__SystemVoid(UnityEngine.BoxCollider2D instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_usedByComposite

UnityEngineBoxCollider2D.__set_usedByComposite__SystemBoolean__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D set_usedByEffector

UnityEngineBoxCollider2D.__set_usedByEffector__SystemBoolean__SystemVoid(UnityEngine.BoxCollider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

BoxCollider2D ToString

UnityEngineBoxCollider2D.__ToString__SystemString(UnityEngine.BoxCollider2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

BoxCollider2D

Variable_UnityEngineBoxCollider2D(UnityEngine.BoxCollider2D BoxCollider2DSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation