AvatarMask¶
The AvatarMask module.
AvatarMask AddTransformPath¶
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UnityEngineAvatarMask.__AddTransformPath__UnityEngineTransform__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.Transform transform)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineAvatarMask.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
AvatarMask Equals¶
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UnityEngineAvatarMask.__Equals__SystemObject__SystemBoolean(UnityEngine.AvatarMask instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
AvatarMask get_name¶
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UnityEngineAvatarMask.__get_name__SystemString(UnityEngine.AvatarMask instance)¶
outputs: unnamed (String)
flow: none
AvatarMask get_transformCount¶
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UnityEngineAvatarMask.__get_transformCount__SystemInt32(UnityEngine.AvatarMask instance)¶
outputs: unnamed (Int32)
flow: none
AvatarMask GetHashCode¶
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UnityEngineAvatarMask.__GetHashCode__SystemInt32(UnityEngine.AvatarMask instance)¶
outputs: unnamed (Int32)
flow: none
AvatarMask GetHumanoidBodyPartActive¶
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UnityEngineAvatarMask.__GetHumanoidBodyPartActive__UnityEngineAvatarMaskBodyPart__SystemBoolean(UnityEngine.AvatarMask instanceUnityEngine.AvatarMaskBodyPart index)¶
outputs: unnamed (Boolean)
flow: none
AvatarMask GetInstanceID¶
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UnityEngineAvatarMask.__GetInstanceID__SystemInt32(UnityEngine.AvatarMask instance)¶
outputs: unnamed (Int32)
flow: none
AvatarMask GetTransformActive¶
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UnityEngineAvatarMask.__GetTransformActive__SystemInt32__SystemBoolean(UnityEngine.AvatarMask instanceSystem.Int32 index)¶
outputs: unnamed (Boolean)
flow: none
AvatarMask GetTransformPath¶
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UnityEngineAvatarMask.__GetTransformPath__SystemInt32__SystemString(UnityEngine.AvatarMask instanceSystem.Int32 index)¶
outputs: unnamed (String)
flow: none
AvatarMask GetType¶
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UnityEngineAvatarMask.__GetType__SystemType(UnityEngine.AvatarMask instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineAvatarMask.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineAvatarMask.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
AvatarMask RemoveTransformPath¶
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UnityEngineAvatarMask.__RemoveTransformPath__UnityEngineTransform__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.Transform transform)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask set_name¶
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UnityEngineAvatarMask.__set_name__SystemString__SystemVoid(UnityEngine.AvatarMask instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask set_transformCount¶
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UnityEngineAvatarMask.__set_transformCount__SystemInt32__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask SetHumanoidBodyPartActive¶
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UnityEngineAvatarMask.__SetHumanoidBodyPartActive__UnityEngineAvatarMaskBodyPart_SystemBoolean__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.AvatarMaskBodyPart indexSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask SetTransformActive¶
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UnityEngineAvatarMask.__SetTransformActive__SystemInt32_SystemBoolean__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 indexSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask SetTransformPath¶
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UnityEngineAvatarMask.__SetTransformPath__SystemInt32_SystemString__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 indexSystem.String path)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AvatarMask ToString¶
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UnityEngineAvatarMask.__ToString__SystemString(UnityEngine.AvatarMask instance)¶
outputs: unnamed (String)
flow: none