AvatarMask

The AvatarMask module.

AvatarMask AddTransformPath

UnityEngineAvatarMask.__AddTransformPath__UnityEngineTransform__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.Transform transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineAvatarMask.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

AvatarMask Equals

UnityEngineAvatarMask.__Equals__SystemObject__SystemBoolean(UnityEngine.AvatarMask instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

AvatarMask get_name

UnityEngineAvatarMask.__get_name__SystemString(UnityEngine.AvatarMask instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AvatarMask get_transformCount

UnityEngineAvatarMask.__get_transformCount__SystemInt32(UnityEngine.AvatarMask instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AvatarMask GetHashCode

UnityEngineAvatarMask.__GetHashCode__SystemInt32(UnityEngine.AvatarMask instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AvatarMask GetHumanoidBodyPartActive

UnityEngineAvatarMask.__GetHumanoidBodyPartActive__UnityEngineAvatarMaskBodyPart__SystemBoolean(UnityEngine.AvatarMask instanceUnityEngine.AvatarMaskBodyPart index)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AvatarMask GetInstanceID

UnityEngineAvatarMask.__GetInstanceID__SystemInt32(UnityEngine.AvatarMask instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AvatarMask GetTransformActive

UnityEngineAvatarMask.__GetTransformActive__SystemInt32__SystemBoolean(UnityEngine.AvatarMask instanceSystem.Int32 index)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AvatarMask GetTransformPath

UnityEngineAvatarMask.__GetTransformPath__SystemInt32__SystemString(UnityEngine.AvatarMask instanceSystem.Int32 index)

outputs: unnamed (String)

flow: none

Unity Documentation

AvatarMask GetType

UnityEngineAvatarMask.__GetType__SystemType(UnityEngine.AvatarMask instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineAvatarMask.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineAvatarMask.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

AvatarMask RemoveTransformPath

UnityEngineAvatarMask.__RemoveTransformPath__UnityEngineTransform__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.Transform transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask set_name

UnityEngineAvatarMask.__set_name__SystemString__SystemVoid(UnityEngine.AvatarMask instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask set_transformCount

UnityEngineAvatarMask.__set_transformCount__SystemInt32__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask SetHumanoidBodyPartActive

UnityEngineAvatarMask.__SetHumanoidBodyPartActive__UnityEngineAvatarMaskBodyPart_SystemBoolean__SystemVoid(UnityEngine.AvatarMask instanceUnityEngine.AvatarMaskBodyPart indexSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask SetTransformActive

UnityEngineAvatarMask.__SetTransformActive__SystemInt32_SystemBoolean__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 indexSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask SetTransformPath

UnityEngineAvatarMask.__SetTransformPath__SystemInt32_SystemString__SystemVoid(UnityEngine.AvatarMask instanceSystem.Int32 indexSystem.String path)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AvatarMask ToString

UnityEngineAvatarMask.__ToString__SystemString(UnityEngine.AvatarMask instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AvatarMask

Variable_UnityEngineAvatarMask(UnityEngine.AvatarMask AvatarMaskSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation