UIButton

The UIButton module.

op_Equality

UnityEngineUIButton.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Button Equals

UnityEngineUIButton.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Button instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Button FindSelectable

UnityEngineUIButton.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.Button instanceUnityEngine.Vector3 dir)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Button FindSelectableOnDown

UnityEngineUIButton.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.Button instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Button FindSelectableOnLeft

UnityEngineUIButton.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.Button instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Button FindSelectableOnRight

UnityEngineUIButton.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.Button instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Button FindSelectableOnUp

UnityEngineUIButton.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.Button instance)

outputs: unnamed (Selectable)

flow: none

Unity Documentation

Button get_animationTriggers

UnityEngineUIButton.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.Button instance)

outputs: unnamed (AnimationTriggers)

flow: none

Unity Documentation

Button get_animator

UnityEngineUIButton.__get_animator__UnityEngineAnimator(UnityEngine.UI.Button instance)

outputs: unnamed (Animator)

flow: none

Unity Documentation

Button get_colors

UnityEngineUIButton.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.Button instance)

outputs: unnamed (ColorBlock)

flow: none

Unity Documentation

Button get_enabled

UnityEngineUIButton.__get_enabled__SystemBoolean(UnityEngine.UI.Button instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Button get_gameObject

UnityEngineUIButton.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Button instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Button get_image

UnityEngineUIButton.__get_image__UnityEngineUIImage(UnityEngine.UI.Button instance)

outputs: unnamed (Image)

flow: none

Unity Documentation

Button get_interactable

UnityEngineUIButton.__get_interactable__SystemBoolean(UnityEngine.UI.Button instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Button get_name

UnityEngineUIButton.__get_name__SystemString(UnityEngine.UI.Button instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Button get_navigation

UnityEngineUIButton.__get_navigation__UnityEngineUINavigation(UnityEngine.UI.Button instance)

outputs: unnamed (Navigation)

flow: none

Unity Documentation

Button get_onClick

UnityEngineUIButton.__get_onClick__UnityEngineUIButtonButtonClickedEvent(UnityEngine.UI.Button instance)

outputs: unnamed (ButtonClickedEvent)

flow: none

Unity Documentation

Button get_spriteState

UnityEngineUIButton.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.Button instance)

outputs: unnamed (SpriteState)

flow: none

Unity Documentation

Button get_targetGraphic

UnityEngineUIButton.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.Button instance)

outputs: unnamed (Graphic)

flow: none

Unity Documentation

Button get_transform

UnityEngineUIButton.__get_transform__UnityEngineTransform(UnityEngine.UI.Button instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Button get_transition

UnityEngineUIButton.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.Button instance)

outputs: unnamed (Transition)

flow: none

Unity Documentation

Button GetComponent

UnityEngineUIButton.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Button instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Button GetComponentInChildren

UnityEngineUIButton.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Button instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Button GetComponentInParent

UnityEngineUIButton.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Button instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Button GetComponents

UnityEngineUIButton.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Button instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button GetComponentsInChildren

UnityEngineUIButton.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Button instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button GetComponentsInParent

UnityEngineUIButton.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Button instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button GetHashCode

UnityEngineUIButton.__GetHashCode__SystemInt32(UnityEngine.UI.Button instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Button GetInstanceID

UnityEngineUIButton.__GetInstanceID__SystemInt32(UnityEngine.UI.Button instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Button GetType

UnityEngineUIButton.__GetType__SystemType(UnityEngine.UI.Button instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUIButton.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIButton.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Button IsActive

UnityEngineUIButton.__IsActive__SystemBoolean(UnityEngine.UI.Button instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Button IsDestroyed

UnityEngineUIButton.__IsDestroyed__SystemBoolean(UnityEngine.UI.Button instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Button IsInteractable

UnityEngineUIButton.__IsInteractable__SystemBoolean(UnityEngine.UI.Button instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Button OnDeselect

UnityEngineUIButton.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnMove

UnityEngineUIButton.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.AxisEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnPointerClick

UnityEngineUIButton.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnPointerDown

UnityEngineUIButton.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnPointerEnter

UnityEngineUIButton.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnPointerExit

UnityEngineUIButton.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnPointerUp

UnityEngineUIButton.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.PointerEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnSelect

UnityEngineUIButton.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button OnSubmit

UnityEngineUIButton.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.EventSystems.BaseEventData eventData)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button Select

UnityEngineUIButton.__Select__SystemVoid(UnityEngine.UI.Button instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_animationTriggers

UnityEngineUIButton.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.AnimationTriggers value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_colors

UnityEngineUIButton.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.ColorBlock value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_enabled

UnityEngineUIButton.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Button instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_image

UnityEngineUIButton.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.Image value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_interactable

UnityEngineUIButton.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.Button instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_name

UnityEngineUIButton.__set_name__SystemString__SystemVoid(UnityEngine.UI.Button instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_navigation

UnityEngineUIButton.__set_navigation__UnityEngineUINavigation__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.Navigation value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_onClick

UnityEngineUIButton.__set_onClick__UnityEngineUIButtonButtonClickedEvent__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.Button+ButtonClickedEvent value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_spriteState

UnityEngineUIButton.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.SpriteState value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_targetGraphic

UnityEngineUIButton.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.Graphic value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button set_transition

UnityEngineUIButton.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.Button instanceUnityEngine.UI.Selectable+Transition value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Button ToString

UnityEngineUIButton.__ToString__SystemString(UnityEngine.UI.Button instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Button

Variable_UnityEngineUIButton(UnityEngine.UI.Button ButtonSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation