Collision

The Collision module.

ctor

UnityEngineCollision.__ctor____UnityEngineCollision()

outputs: unnamed (Collision)

flow: none

Collision Equals

UnityEngineCollision.__Equals__SystemObject__SystemBoolean(UnityEngine.Collision instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Collision get_collider

UnityEngineCollision.__get_collider__UnityEngineCollider(UnityEngine.Collision instance)

outputs: unnamed (Collider)

flow: none

Unity Documentation

Collision get_contactCount

UnityEngineCollision.__get_contactCount__SystemInt32(UnityEngine.Collision instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collision get_contacts

UnityEngineCollision.__get_contacts__UnityEngineContactPointArray(UnityEngine.Collision instance)

outputs: unnamed (ContactPoint[])

flow: none

Unity Documentation

Collision get_gameObject

UnityEngineCollision.__get_gameObject__UnityEngineGameObject(UnityEngine.Collision instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Collision get_impulse

UnityEngineCollision.__get_impulse__UnityEngineVector3(UnityEngine.Collision instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Collision get_relativeVelocity

UnityEngineCollision.__get_relativeVelocity__UnityEngineVector3(UnityEngine.Collision instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Collision get_rigidbody

UnityEngineCollision.__get_rigidbody__UnityEngineRigidbody(UnityEngine.Collision instance)

outputs: unnamed (Rigidbody)

flow: none

Unity Documentation

Collision get_transform

UnityEngineCollision.__get_transform__UnityEngineTransform(UnityEngine.Collision instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Collision GetContact

UnityEngineCollision.__GetContact__SystemInt32__UnityEngineContactPoint(UnityEngine.Collision instanceSystem.Int32 index)

outputs: unnamed (ContactPoint)

flow: none

Unity Documentation

Collision GetContacts

UnityEngineCollision.__GetContacts__UnityEngineContactPointArray__SystemInt32(UnityEngine.Collision instanceUnityEngine.ContactPoint[] contacts)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collision GetEnumerator

UnityEngineCollision.__GetEnumerator__SystemCollectionsIEnumerator(UnityEngine.Collision instance)

outputs: unnamed (IEnumerator)

flow: none

Unity Documentation

Collision GetHashCode

UnityEngineCollision.__GetHashCode__SystemInt32(UnityEngine.Collision instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collision GetType

UnityEngineCollision.__GetType__SystemType(UnityEngine.Collision instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

Collision ToString

UnityEngineCollision.__ToString__SystemString(UnityEngine.Collision instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Collision

Variable_UnityEngineCollision(UnityEngine.Collision CollisionSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation