SphereCollider

The SphereCollider module.

SphereCollider ClosestPoint

UnityEngineSphereCollider.__ClosestPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.SphereCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

SphereCollider ClosestPointOnBounds

UnityEngineSphereCollider.__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3(UnityEngine.SphereCollider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

op_Equality

UnityEngineSphereCollider.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

SphereCollider Equals

UnityEngineSphereCollider.__Equals__SystemObject__SystemBoolean(UnityEngine.SphereCollider instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

SphereCollider get_attachedRigidbody

UnityEngineSphereCollider.__get_attachedRigidbody__UnityEngineRigidbody(UnityEngine.SphereCollider instance)

outputs: unnamed (Rigidbody)

flow: none

Unity Documentation

SphereCollider get_bounds

UnityEngineSphereCollider.__get_bounds__UnityEngineBounds(UnityEngine.SphereCollider instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

SphereCollider get_center

UnityEngineSphereCollider.__get_center__UnityEngineVector3(UnityEngine.SphereCollider instance)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

SphereCollider get_contactOffset

UnityEngineSphereCollider.__get_contactOffset__SystemSingle(UnityEngine.SphereCollider instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

SphereCollider get_enabled

UnityEngineSphereCollider.__get_enabled__SystemBoolean(UnityEngine.SphereCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SphereCollider get_gameObject

UnityEngineSphereCollider.__get_gameObject__UnityEngineGameObject(UnityEngine.SphereCollider instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

SphereCollider get_isTrigger

UnityEngineSphereCollider.__get_isTrigger__SystemBoolean(UnityEngine.SphereCollider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

SphereCollider get_material

UnityEngineSphereCollider.__get_material__UnityEnginePhysicMaterial(UnityEngine.SphereCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

SphereCollider get_name

UnityEngineSphereCollider.__get_name__SystemString(UnityEngine.SphereCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SphereCollider get_radius

UnityEngineSphereCollider.__get_radius__SystemSingle(UnityEngine.SphereCollider instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

SphereCollider get_sharedMaterial

UnityEngineSphereCollider.__get_sharedMaterial__UnityEnginePhysicMaterial(UnityEngine.SphereCollider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

SphereCollider get_transform

UnityEngineSphereCollider.__get_transform__UnityEngineTransform(UnityEngine.SphereCollider instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

SphereCollider GetComponent

UnityEngineSphereCollider.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.SphereCollider instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

SphereCollider GetComponentInChildren

UnityEngineSphereCollider.__GetComponentInChildren__SystemBoolean__T(UnityEngine.SphereCollider instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

SphereCollider GetComponentInParent

UnityEngineSphereCollider.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.SphereCollider instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

SphereCollider GetComponents

UnityEngineSphereCollider.__GetComponents__ListT__SystemVoid(UnityEngine.SphereCollider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider GetComponentsInChildren

UnityEngineSphereCollider.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.SphereCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider GetComponentsInParent

UnityEngineSphereCollider.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.SphereCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider GetHashCode

UnityEngineSphereCollider.__GetHashCode__SystemInt32(UnityEngine.SphereCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SphereCollider GetInstanceID

UnityEngineSphereCollider.__GetInstanceID__SystemInt32(UnityEngine.SphereCollider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

SphereCollider GetType

UnityEngineSphereCollider.__GetType__SystemType(UnityEngine.SphereCollider instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineSphereCollider.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineSphereCollider.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

SphereCollider Raycast

UnityEngineSphereCollider.__Raycast__UnityEngineRay_UnityEngineRaycastHitRef_SystemSingle__SystemBoolean(UnityEngine.SphereCollider instanceUnityEngine.Ray raySystem.Single maxDistance)

outputs: hitInfo (RaycastHit), unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_center

UnityEngineSphereCollider.__set_center__UnityEngineVector3__SystemVoid(UnityEngine.SphereCollider instanceUnityEngine.Vector3 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_contactOffset

UnityEngineSphereCollider.__set_contactOffset__SystemSingle__SystemVoid(UnityEngine.SphereCollider instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_enabled

UnityEngineSphereCollider.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.SphereCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_isTrigger

UnityEngineSphereCollider.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.SphereCollider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_material

UnityEngineSphereCollider.__set_material__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.SphereCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_name

UnityEngineSphereCollider.__set_name__SystemString__SystemVoid(UnityEngine.SphereCollider instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_radius

UnityEngineSphereCollider.__set_radius__SystemSingle__SystemVoid(UnityEngine.SphereCollider instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider set_sharedMaterial

UnityEngineSphereCollider.__set_sharedMaterial__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.SphereCollider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

SphereCollider ToString

UnityEngineSphereCollider.__ToString__SystemString(UnityEngine.SphereCollider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

SphereCollider

Variable_UnityEngineSphereCollider(UnityEngine.SphereCollider SphereColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation