UIToggle¶
The UIToggle module.
op_Equality¶
-
UnityEngineUIToggle.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Toggle Equals¶
-
UnityEngineUIToggle.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Toggle instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
Toggle FindSelectable¶
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UnityEngineUIToggle.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.Toggle instanceUnityEngine.Vector3 dir)¶
outputs: unnamed (Selectable)
flow: none
Toggle FindSelectableOnDown¶
-
UnityEngineUIToggle.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Selectable)
flow: none
Toggle FindSelectableOnLeft¶
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UnityEngineUIToggle.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Selectable)
flow: none
Toggle FindSelectableOnRight¶
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UnityEngineUIToggle.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Selectable)
flow: none
Toggle FindSelectableOnUp¶
-
UnityEngineUIToggle.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Selectable)
flow: none
Toggle get_animationTriggers¶
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UnityEngineUIToggle.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (AnimationTriggers)
flow: none
Toggle get_animator¶
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UnityEngineUIToggle.__get_animator__UnityEngineAnimator(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Animator)
flow: none
Toggle get_colors¶
-
UnityEngineUIToggle.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (ColorBlock)
flow: none
Toggle get_enabled¶
-
UnityEngineUIToggle.__get_enabled__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle get_gameObject¶
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UnityEngineUIToggle.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (GameObject)
flow: none
Toggle get_graphic¶
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UnityEngineUIToggle.__get_graphic__UnityEngineUIGraphic(UnityEngine.UI.Toggle)¶
outputs: unnamed (Graphic)
flow: none
Toggle get_group¶
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UnityEngineUIToggle.__get_group__UnityEngineUIToggleGroup(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (ToggleGroup)
flow: none
Toggle get_image¶
-
UnityEngineUIToggle.__get_image__UnityEngineUIImage(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Image)
flow: none
Toggle get_interactable¶
-
UnityEngineUIToggle.__get_interactable__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle get_isOn¶
-
UnityEngineUIToggle.__get_isOn__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle get_name¶
-
UnityEngineUIToggle.__get_name__SystemString(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (String)
flow: none
Toggle get_onValueChanged¶
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UnityEngineUIToggle.__get_onValueChanged__UnityEngineUIToggleToggleEvent(UnityEngine.UI.Toggle)¶
outputs: unnamed (ToggleEvent)
flow: none
Toggle get_spriteState¶
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UnityEngineUIToggle.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (SpriteState)
flow: none
Toggle get_targetGraphic¶
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UnityEngineUIToggle.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Graphic)
flow: none
Toggle get_toggleTransition¶
-
UnityEngineUIToggle.__get_toggleTransition__UnityEngineUIToggleToggleTransition(UnityEngine.UI.Toggle)¶
outputs: unnamed (ToggleTransition)
flow: none
Toggle get_transform¶
-
UnityEngineUIToggle.__get_transform__UnityEngineTransform(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Transform)
flow: none
Toggle get_transition¶
-
UnityEngineUIToggle.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Transition)
flow: none
Toggle GetComponent¶
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UnityEngineUIToggle.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Toggle instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
Toggle GetComponentInChildren¶
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UnityEngineUIToggle.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Toggle instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
Toggle GetComponentInParent¶
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UnityEngineUIToggle.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Toggle instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
Toggle GetComponents¶
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UnityEngineUIToggle.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle GetComponentsInChildren¶
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UnityEngineUIToggle.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle GetComponentsInParent¶
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UnityEngineUIToggle.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle GetHashCode¶
-
UnityEngineUIToggle.__GetHashCode__SystemInt32(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Int32)
flow: none
Toggle GetInstanceID¶
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UnityEngineUIToggle.__GetInstanceID__SystemInt32(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Int32)
flow: none
Toggle GetType¶
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UnityEngineUIToggle.__GetType__SystemType(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Type)
flow: none
Toggle GraphicUpdateComplete¶
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UnityEngineUIToggle.__GraphicUpdateComplete__SystemVoid(UnityEngine.UI.Toggle instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
-
UnityEngineUIToggle.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
-
UnityEngineUIToggle.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Toggle IsActive¶
-
UnityEngineUIToggle.__IsActive__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle IsDestroyed¶
-
UnityEngineUIToggle.__IsDestroyed__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle IsInteractable¶
-
UnityEngineUIToggle.__IsInteractable__SystemBoolean(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (Boolean)
flow: none
Toggle LayoutComplete¶
-
UnityEngineUIToggle.__LayoutComplete__SystemVoid(UnityEngine.UI.Toggle instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnDeselect¶
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UnityEngineUIToggle.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnMove¶
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UnityEngineUIToggle.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.AxisEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnPointerClick¶
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UnityEngineUIToggle.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnPointerDown¶
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UnityEngineUIToggle.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnPointerEnter¶
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UnityEngineUIToggle.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnPointerExit¶
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UnityEngineUIToggle.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnPointerUp¶
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UnityEngineUIToggle.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnSelect¶
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UnityEngineUIToggle.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle OnSubmit¶
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UnityEngineUIToggle.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle Rebuild¶
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UnityEngineUIToggle.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.CanvasUpdate executing)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle Select¶
-
UnityEngineUIToggle.__Select__SystemVoid(UnityEngine.UI.Toggle instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_animationTriggers¶
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UnityEngineUIToggle.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.AnimationTriggers value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_colors¶
-
UnityEngineUIToggle.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.ColorBlock value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_enabled¶
-
UnityEngineUIToggle.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_graphic¶
-
UnityEngineUIToggle.__set_graphic__UnityEngineUIGraphic(UnityEngine.UI.Toggle UnityEngine.UI.Graphic)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_group¶
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UnityEngineUIToggle.__set_group__UnityEngineUIToggleGroup__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.ToggleGroup value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_image¶
-
UnityEngineUIToggle.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.Image value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_interactable¶
-
UnityEngineUIToggle.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_isOn¶
-
UnityEngineUIToggle.__set_isOn__SystemBoolean__SystemVoid(UnityEngine.UI.Toggle instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_name¶
-
UnityEngineUIToggle.__set_name__SystemString__SystemVoid(UnityEngine.UI.Toggle instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_onValueChanged¶
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UnityEngineUIToggle.__set_onValueChanged__UnityEngineUIToggleToggleEvent(UnityEngine.UI.Toggle UnityEngine.UI.Toggle+ToggleEvent)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_spriteState¶
-
UnityEngineUIToggle.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.SpriteState value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_targetGraphic¶
-
UnityEngineUIToggle.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.Graphic value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_toggleTransition¶
-
UnityEngineUIToggle.__set_toggleTransition__UnityEngineUIToggleToggleTransition(UnityEngine.UI.Toggle UnityEngine.UI.Toggle+ToggleTransition)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle set_transition¶
-
UnityEngineUIToggle.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.Toggle instanceUnityEngine.UI.Selectable+Transition value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Toggle ToString¶
-
UnityEngineUIToggle.__ToString__SystemString(UnityEngine.UI.Toggle instance)¶
outputs: unnamed (String)
flow: none