Collider2D

The Collider2D module.

Collider2D Cast

UnityEngineCollider2D.__Cast__UnityEngineVector2_UnityEngineContactFilter2D_UnityEngineRaycastHit2DArray__SystemInt32(UnityEngine.Collider2D instanceUnityEngine.Vector2 directionUnityEngine.ContactFilter2D contactFilterUnityEngine.RaycastHit2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D Distance

UnityEngineCollider2D.__Distance__UnityEngineCollider2D__UnityEngineColliderDistance2D(UnityEngine.Collider2D instanceUnityEngine.Collider2D collider)

outputs: unnamed (ColliderDistance2D)

flow: none

Unity Documentation

op_Equality

UnityEngineCollider2D.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Collider2D Equals

UnityEngineCollider2D.__Equals__SystemObject__SystemBoolean(UnityEngine.Collider2D instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Collider2D get_attachedRigidbody

UnityEngineCollider2D.__get_attachedRigidbody__UnityEngineRigidbody2D(UnityEngine.Collider2D instance)

outputs: unnamed (Rigidbody2D)

flow: none

Unity Documentation

Collider2D get_bounciness

UnityEngineCollider2D.__get_bounciness__SystemSingle(UnityEngine.Collider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Collider2D get_bounds

UnityEngineCollider2D.__get_bounds__UnityEngineBounds(UnityEngine.Collider2D instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

Collider2D get_composite

UnityEngineCollider2D.__get_composite__UnityEngineCompositeCollider2D(UnityEngine.Collider2D instance)

outputs: unnamed (CompositeCollider2D)

flow: none

Unity Documentation

Collider2D get_density

UnityEngineCollider2D.__get_density__SystemSingle(UnityEngine.Collider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Collider2D get_enabled

UnityEngineCollider2D.__get_enabled__SystemBoolean(UnityEngine.Collider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D get_friction

UnityEngineCollider2D.__get_friction__SystemSingle(UnityEngine.Collider2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Collider2D get_gameObject

UnityEngineCollider2D.__get_gameObject__UnityEngineGameObject(UnityEngine.Collider2D instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Collider2D get_isTrigger

UnityEngineCollider2D.__get_isTrigger__SystemBoolean(UnityEngine.Collider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D get_name

UnityEngineCollider2D.__get_name__SystemString(UnityEngine.Collider2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Collider2D get_offset

UnityEngineCollider2D.__get_offset__UnityEngineVector2(UnityEngine.Collider2D instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

Collider2D get_shapeCount

UnityEngineCollider2D.__get_shapeCount__SystemInt32(UnityEngine.Collider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider2D get_sharedMaterial

UnityEngineCollider2D.__get_sharedMaterial__UnityEnginePhysicsMaterial2D(UnityEngine.Collider2D instance)

outputs: unnamed (PhysicsMaterial2D)

flow: none

Unity Documentation

Collider2D get_transform

UnityEngineCollider2D.__get_transform__UnityEngineTransform(UnityEngine.Collider2D instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Collider2D get_usedByComposite

UnityEngineCollider2D.__get_usedByComposite__SystemBoolean(UnityEngine.Collider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D get_usedByEffector

UnityEngineCollider2D.__get_usedByEffector__SystemBoolean(UnityEngine.Collider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D GetComponent

UnityEngineCollider2D.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Collider2D instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Collider2D GetComponentInChildren

UnityEngineCollider2D.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Collider2D instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Collider2D GetComponentInParent

UnityEngineCollider2D.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Collider2D instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Collider2D GetComponents

UnityEngineCollider2D.__GetComponents__ListT__SystemVoid(UnityEngine.Collider2D instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D GetComponentsInChildren

UnityEngineCollider2D.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D GetComponentsInParent

UnityEngineCollider2D.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D GetContacts

UnityEngineCollider2D.__GetContacts__UnityEngineCollider2DArray__SystemInt32(UnityEngine.Collider2D instanceUnityEngine.Collider2D[] colliders)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider2D GetHashCode

UnityEngineCollider2D.__GetHashCode__SystemInt32(UnityEngine.Collider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider2D GetInstanceID

UnityEngineCollider2D.__GetInstanceID__SystemInt32(UnityEngine.Collider2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider2D GetType

UnityEngineCollider2D.__GetType__SystemType(UnityEngine.Collider2D instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineCollider2D.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineCollider2D.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Collider2D IsTouching

UnityEngineCollider2D.__IsTouching__UnityEngineCollider2D__SystemBoolean(UnityEngine.Collider2D instanceUnityEngine.Collider2D collider)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D IsTouchingLayers

UnityEngineCollider2D.__IsTouchingLayers__SystemBoolean(UnityEngine.Collider2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D OverlapCollider

UnityEngineCollider2D.__OverlapCollider__UnityEngineContactFilter2D_UnityEngineCollider2DArray__SystemInt32(UnityEngine.Collider2D instanceUnityEngine.ContactFilter2D contactFilterUnityEngine.Collider2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D OverlapPoint

UnityEngineCollider2D.__OverlapPoint__UnityEngineVector2__SystemBoolean(UnityEngine.Collider2D instanceUnityEngine.Vector2 point)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider2D Raycast

UnityEngineCollider2D.__Raycast__UnityEngineVector2_UnityEngineContactFilter2D_UnityEngineRaycastHit2DArray__SystemInt32(UnityEngine.Collider2D instanceUnityEngine.Vector2 directionUnityEngine.ContactFilter2D contactFilterUnityEngine.RaycastHit2D[] results)

outputs: unnamed (Int32)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_density

UnityEngineCollider2D.__set_density__SystemSingle__SystemVoid(UnityEngine.Collider2D instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_enabled

UnityEngineCollider2D.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_isTrigger

UnityEngineCollider2D.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_name

UnityEngineCollider2D.__set_name__SystemString__SystemVoid(UnityEngine.Collider2D instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_offset

UnityEngineCollider2D.__set_offset__UnityEngineVector2__SystemVoid(UnityEngine.Collider2D instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_sharedMaterial

UnityEngineCollider2D.__set_sharedMaterial__UnityEnginePhysicsMaterial2D__SystemVoid(UnityEngine.Collider2D instanceUnityEngine.PhysicsMaterial2D value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_usedByComposite

UnityEngineCollider2D.__set_usedByComposite__SystemBoolean__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D set_usedByEffector

UnityEngineCollider2D.__set_usedByEffector__SystemBoolean__SystemVoid(UnityEngine.Collider2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider2D ToString

UnityEngineCollider2D.__ToString__SystemString(UnityEngine.Collider2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Collider2D

Variable_UnityEngineCollider2D(UnityEngine.Collider2D Collider2DSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation