Effector2D

The Effector2D module.

op_Equality

UnityEngineEffector2D.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Effector2D Equals

UnityEngineEffector2D.__Equals__SystemObject__SystemBoolean(UnityEngine.Effector2D instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Effector2D get_colliderMask

UnityEngineEffector2D.__get_colliderMask__SystemInt32(UnityEngine.Effector2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Effector2D get_enabled

UnityEngineEffector2D.__get_enabled__SystemBoolean(UnityEngine.Effector2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Effector2D get_gameObject

UnityEngineEffector2D.__get_gameObject__UnityEngineGameObject(UnityEngine.Effector2D instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Effector2D get_name

UnityEngineEffector2D.__get_name__SystemString(UnityEngine.Effector2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Effector2D get_transform

UnityEngineEffector2D.__get_transform__UnityEngineTransform(UnityEngine.Effector2D instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Effector2D get_useColliderMask

UnityEngineEffector2D.__get_useColliderMask__SystemBoolean(UnityEngine.Effector2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Effector2D GetComponent

UnityEngineEffector2D.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Effector2D instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Effector2D GetComponentInChildren

UnityEngineEffector2D.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Effector2D instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Effector2D GetComponentInParent

UnityEngineEffector2D.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Effector2D instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Effector2D GetComponents

UnityEngineEffector2D.__GetComponents__ListT__SystemVoid(UnityEngine.Effector2D instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D GetComponentsInChildren

UnityEngineEffector2D.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Effector2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D GetComponentsInParent

UnityEngineEffector2D.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Effector2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D GetHashCode

UnityEngineEffector2D.__GetHashCode__SystemInt32(UnityEngine.Effector2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Effector2D GetInstanceID

UnityEngineEffector2D.__GetInstanceID__SystemInt32(UnityEngine.Effector2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Effector2D GetType

UnityEngineEffector2D.__GetType__SystemType(UnityEngine.Effector2D instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineEffector2D.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineEffector2D.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Effector2D set_colliderMask

UnityEngineEffector2D.__set_colliderMask__SystemInt32__SystemVoid(UnityEngine.Effector2D instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D set_enabled

UnityEngineEffector2D.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.Effector2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D set_name

UnityEngineEffector2D.__set_name__SystemString__SystemVoid(UnityEngine.Effector2D instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D set_useColliderMask

UnityEngineEffector2D.__set_useColliderMask__SystemBoolean__SystemVoid(UnityEngine.Effector2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Effector2D ToString

UnityEngineEffector2D.__ToString__SystemString(UnityEngine.Effector2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Effector2D

Variable_UnityEngineEffector2D(UnityEngine.Effector2D Effector2DSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation