UILayoutElement

The UILayoutElement module.

LayoutElement CalculateLayoutInputHorizontal

UnityEngineUILayoutElement.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.LayoutElement instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement CalculateLayoutInputVertical

UnityEngineUILayoutElement.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.LayoutElement instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineUILayoutElement.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

LayoutElement Equals

UnityEngineUILayoutElement.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.LayoutElement instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

LayoutElement get_enabled

UnityEngineUILayoutElement.__get_enabled__SystemBoolean(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutElement get_flexibleHeight

UnityEngineUILayoutElement.__get_flexibleHeight__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_flexibleWidth

UnityEngineUILayoutElement.__get_flexibleWidth__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_gameObject

UnityEngineUILayoutElement.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

LayoutElement get_ignoreLayout

UnityEngineUILayoutElement.__get_ignoreLayout__SystemBoolean(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutElement get_layoutPriority

UnityEngineUILayoutElement.__get_layoutPriority__SystemInt32(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutElement get_minHeight

UnityEngineUILayoutElement.__get_minHeight__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_minWidth

UnityEngineUILayoutElement.__get_minWidth__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_name

UnityEngineUILayoutElement.__get_name__SystemString(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (String)

flow: none

Unity Documentation

LayoutElement get_preferredHeight

UnityEngineUILayoutElement.__get_preferredHeight__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_preferredWidth

UnityEngineUILayoutElement.__get_preferredWidth__SystemSingle(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutElement get_transform

UnityEngineUILayoutElement.__get_transform__UnityEngineTransform(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

LayoutElement GetComponent

UnityEngineUILayoutElement.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.LayoutElement instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

LayoutElement GetComponentInChildren

UnityEngineUILayoutElement.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.LayoutElement instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

LayoutElement GetComponentInParent

UnityEngineUILayoutElement.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.LayoutElement instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

LayoutElement GetComponents

UnityEngineUILayoutElement.__GetComponents__ListT__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement GetComponentsInChildren

UnityEngineUILayoutElement.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement GetComponentsInParent

UnityEngineUILayoutElement.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement GetHashCode

UnityEngineUILayoutElement.__GetHashCode__SystemInt32(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutElement GetInstanceID

UnityEngineUILayoutElement.__GetInstanceID__SystemInt32(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutElement GetType

UnityEngineUILayoutElement.__GetType__SystemType(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUILayoutElement.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUILayoutElement.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

LayoutElement IsActive

UnityEngineUILayoutElement.__IsActive__SystemBoolean(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutElement IsDestroyed

UnityEngineUILayoutElement.__IsDestroyed__SystemBoolean(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutElement set_enabled

UnityEngineUILayoutElement.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_flexibleHeight

UnityEngineUILayoutElement.__set_flexibleHeight__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_flexibleWidth

UnityEngineUILayoutElement.__set_flexibleWidth__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_ignoreLayout

UnityEngineUILayoutElement.__set_ignoreLayout__SystemBoolean__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_layoutPriority

UnityEngineUILayoutElement.__set_layoutPriority__SystemInt32__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_minHeight

UnityEngineUILayoutElement.__set_minHeight__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_minWidth

UnityEngineUILayoutElement.__set_minWidth__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_name

UnityEngineUILayoutElement.__set_name__SystemString__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_preferredHeight

UnityEngineUILayoutElement.__set_preferredHeight__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement set_preferredWidth

UnityEngineUILayoutElement.__set_preferredWidth__SystemSingle__SystemVoid(UnityEngine.UI.LayoutElement instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutElement ToString

UnityEngineUILayoutElement.__ToString__SystemString(UnityEngine.UI.LayoutElement instance)

outputs: unnamed (String)

flow: none

Unity Documentation

LayoutElement

Variable_UnityEngineUILayoutElement(UnityEngine.UI.LayoutElement LayoutElementSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation