HumanPose¶
The HumanPose module.
HumanPose¶
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Const_UnityEngineHumanPose(UnityEngine.HumanPose HumanPose)¶
outputs: unnamed (HumanPose)
flow: none
HumanPose Equals¶
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UnityEngineHumanPose.__Equals__SystemObject__SystemBoolean(UnityEngine.HumanPose instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
HumanPose get_bodyPosition¶
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UnityEngineHumanPose.__get_bodyPosition__UnityEngineVector3(UnityEngine.HumanPose)¶
outputs: unnamed (Vector3)
flow: none
HumanPose get_bodyRotation¶
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UnityEngineHumanPose.__get_bodyRotation__UnityEngineQuaternion(UnityEngine.HumanPose)¶
outputs: unnamed (Quaternion)
flow: none
HumanPose get_muscles¶
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UnityEngineHumanPose.__get_muscles__SystemSingleArray(UnityEngine.HumanPose)¶
outputs: unnamed (Single[])
flow: none
HumanPose GetHashCode¶
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UnityEngineHumanPose.__GetHashCode__SystemInt32(UnityEngine.HumanPose instance)¶
outputs: unnamed (Int32)
flow: none
HumanPose GetType¶
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UnityEngineHumanPose.__GetType__SystemType(UnityEngine.HumanPose instance)¶
outputs: unnamed (Type)
flow: none
HumanPose set_bodyPosition¶
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UnityEngineHumanPose.__set_bodyPosition__UnityEngineVector3(UnityEngine.HumanPose UnityEngine.Vector3)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanPose set_bodyRotation¶
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UnityEngineHumanPose.__set_bodyRotation__UnityEngineQuaternion(UnityEngine.HumanPose UnityEngine.Quaternion)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanPose set_muscles¶
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UnityEngineHumanPose.__set_muscles__SystemSingleArray(UnityEngine.HumanPose System.Single[])¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HumanPose ToString¶
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UnityEngineHumanPose.__ToString__SystemString(UnityEngine.HumanPose instance)¶
outputs: unnamed (String)
flow: none